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record.java

import java.io.*; import javax.sound.sampled.*; import javax.sound.sampled.spi.*;//前置處理 public class JDKAudioRecorder extends Thread { //產生TargetDataLine類別的變數m_targetdataline static TargetData

makefile

# Makefile generated by the project manager # ## core information PRJ_FILE = ESS_Sound.wpj PRJ_DIR = C:/VxProjects/ESS_Sound PRJ_TYPE = vxApp PRJ_OBJS = es1938.o VxPCI.o Vx

video32v31.c

//video gen and sound //D.5 is sync:1000 ohm + diode to 75 ohm resistor //D.6 is video:330 ohm + diode to 75 ohm resistor //B.3 is sound and should have a 10k resistor to gnd #pragma regal

video32v3.c

//video gen and sound //D.5 is sync:1000 ohm + diode to 75 ohm resistor //D.6 is video:330 ohm + diode to 75 ohm resistor //B.3 is sound and should have a 10k resistor to gnd #pragma regal

motormain.c

#include "at89x52.h" #include "Motor\Motor.h" #include "series\series.h" #include "LedDigital\LedDigital.h" #include "Sound\Sound.h" #include "MotorMain.h" //舵机度数控制 0 45

video32v31.c

//video gen and sound //D.5 is sync:1000 ohm + diode to 75 ohm resistor //D.6 is video:330 ohm + diode to 75 ohm resistor //B.3 is sound and should have a 10k resistor to gnd #pragma regal

video32v3.c

//video gen and sound //D.5 is sync:1000 ohm + diode to 75 ohm resistor //D.6 is video:330 ohm + diode to 75 ohm resistor //B.3 is sound and should have a 10k resistor to gnd #pragma regal

audio_dac.vhd

LIBRARY ieee; USE ieee.std_logic_1164.all; USE ieee.numeric_std.all; ENTITY AUDIO_DAC IS port ( Sound_L : in UNSIGNED(15 downto 0); Sound_R : in UNSIGNED(15 downto 0); -- Audio S

cs4232

To configure the Crystal CS423x sound chip and activate its DSP functions, modules may be loaded in this order: modprobe sound insmod ad1848 insmod uart401 insmod cs4232 io=* irq=* dma=* dma2=*

awe32

Installing and using Creative AWE midi sound under Linux. This documentation is devoted to the Creative Sound Blaster AWE32, AWE64 and SB32. 1) Make sure you have an ORIGINAL Creative SB32, AWE32