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找到约 10,000 项符合 Sound 的代码

videosnd1.c

//video gen and sound //D.5 is sync:1000 ohm + diode to 75 ohm resistor //D.6 is video:330 ohm + diode to 75 ohm resistor //C.0 is sound #include #includ

audioplay.java

import java.applet.*; import java.awt.*; import java.awt.event.*; import javax.swing.*; public class AudioPlay extends JApplet { private AudioClip sound1, sound2, currentSound; private JButt

ice1712.h

#ifndef __SOUND_ICE1712_H #define __SOUND_ICE1712_H /* * ALSA driver for ICEnsemble ICE1712 (Envy24) * * Copyright (c) 2000 Jaroslav Kysela * * This program is free software;

ice1712.h

#ifndef __SOUND_ICE1712_H #define __SOUND_ICE1712_H /* * ALSA driver for ICEnsemble ICE1712 (Envy24) * * Copyright (c) 2000 Jaroslav Kysela * * This program is free software;

fileplayer.cc

/* MPEG/WAVE Sound library (C) 1997 by Jung woo-jae */ // Fileplayer.cc // It's an example for how to use MPEG/WAVE Sound library #ifdef HAVE_CONFIG_H #include "config.h" #endif #include

makefile.am

## Makefile.am for SDL using the Enlightened Sound Daemon sound driver noinst_LTLIBRARIES = libaudio_esd.la libaudio_esd_la_SOURCES = $(SRCS) esd_lib = \"@esd_lib@\" # The SDL audio driver sources

audioplay.java

import java.applet.*; import java.awt.*; import java.awt.event.*; import javax.swing.*; public class AudioPlay extends JApplet { private AudioClip sound1, sound2, currentSound; private JButt

makefile.am

## Makefile.am for SDL using the Enlightened Sound Daemon sound driver noinst_LTLIBRARIES = libaudio_esd.la libaudio_esd_la_SOURCES = $(SRCS) esd_lib = \"@esd_lib@\" # The SDL audio driver sources

gamecanvas.java

import com.nokia.mid.sound.Sound; import com.nokia.mid.ui.*; import java.io.*; import java.util.*; import javax.microedition.lcdui.*; import javax.microedition.rms.RecordStore; public

gamecanvas.java.bak

import com.nokia.mid.sound.Sound; import com.nokia.mid.ui.*; import java.io.*; import java.util.*; import javax.microedition.lcdui.*; import javax.microedition.rms.RecordStore; public