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Sound 的代码
hoontech.h
#ifndef __SOUND_HOONTECH_H
#define __SOUND_HOONTECH_H
/*
* ALSA driver for ICEnsemble ICE1712 (Envy24)
*
* Lowlevel functions for Hoontech STDSP24
*
* Copyright (c) 2000 Jaroslav Kysela
gamemanager.java
package com.brackeen.javagamebook.tilegame;
import java.awt.Graphics2D;
import java.util.logging.*;
import javax.sound.sampled.AudioFormat;
import com.brackeen.javagamebook.sound.MidiPlayer;
trans_16.c
/*
* linux/sound/oss/dmasound/trans_16.c
*
* 16 bit translation routines. Only used by Power mac at present.
*
* See linux/sound/oss/dmasound/dmasound_core.c for copyright and
* history pri
hoontech.h
#ifndef __SOUND_HOONTECH_H
#define __SOUND_HOONTECH_H
/*
* ALSA driver for ICEnsemble ICE1712 (Envy24)
*
* Lowlevel functions for Hoontech STDSP24
*
* Copyright (c) 2000 Jaroslav Kysela
cs4231-regs.h
#ifndef __SOUND_CS4231_REGS_H
#define __SOUND_CS4231_REGS_H
/*
* Copyright (c) by Jaroslav Kysela
* Definitions for CS4231 & InterWave chips & compatible chips registers
*
*
*
ak4531_codec.h
#ifndef __SOUND_AK4531_CODEC_H
#define __SOUND_AK4531_CODEC_H
/*
* Copyright (c) by Jaroslav Kysela
* Universal interface for Audio Codec '97
*
* For more details look to AC '
emu8000_reg.h
#ifndef __SOUND_EMU8000_REG_H
#define __SOUND_EMU8000_REG_H
/*
* Register operations for the EMU8000
*
* Copyright (C) 1999 Steve Ratcliffe
*
* Based on awe_wave.c by Takashi Iwai
*
* This
opl3.h
#ifndef __SOUND_OPL3_H
#define __SOUND_OPL3_H
/*
* Definitions of the OPL-3 registers.
*
* Copyright (c) by Jaroslav Kysela ,
* Hannu Savolainen 1993-1996
*
*
seq_kernel.h
#ifndef __SOUND_SEQ_KERNEL_H
#define __SOUND_SEQ_KERNEL_H
/*
* Main kernel header file for the ALSA sequencer
* Copyright (c) 1998 by Frank van de Pol
*
*
* This progr
seq_midi_event.h
#ifndef __SOUND_SEQ_MIDI_EVENT_H
#define __SOUND_SEQ_MIDI_EVENT_H
/*
* MIDI byte sequencer event coder
*
* Copyright (C) 1998,99 Takashi Iwai ,
* Jaros