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Sound 的代码
sound-faq
bttv and sound mini howto
=========================
There are alot of different bt848/849/878/879 based boards available.
Making video work often is not a big deal, because this is handled
completel
makefile
all: sound.o
# testresched.o sendresched.o
# all: rt_process.o rt_irq.o rt_irq_gen.o nonrt_irq.o monitor
MYCFLAGS = -O2 -Wall
include ../../../rtl.mk
sound.o: sound.c
$(CC) ${INCLUDE} ${CFLAGS} -c
makefile
all: sound.o irqsig.o irqthread.o
# testresched.o sendresched.o
# all: rt_process.o rt_irq.o rt_irq_gen.o nonrt_irq.o monitor
MYCFLAGS = -O2 -Wall
include ../../rtl.mk
sound.o: sound.c
$(CC) ${INCL
mixer.1
.TH MIXER 1
.SH NAME
mixer \- manipulate mixer settings on a sound card
.SH SYNOPSIS
\fBmixer\fP [\-\fBr\fP]
.SH DESCRIPTION
\fBMixer\fP, invoked without arguments, turns the screen into a sound mix
mixer.1
MIXER(1) Minix Programmer's Manual MIXER(1)
NAME
mixer - manipulate mixer settings on a sound card
SYNOPSIS
mixer [-r]
DESCRIPTION
M
flysound.cpp
#include "../Fly3D.h"
void sound::reset()
{
for( int i=0;iRelease();
buf3d[i]=0;
}
if (buf[i])
{
buf[i]->
nylongt_c5sr.inf
Window .WAV File : Lib\nylongt_c5sr.wav
Result .OK File : Lib\nylongt_c5sr.OK
Mono Sound.
Sample Rate = 16000 Hz.
Resoultion = 16 bits per sample.
Data Len = 122 bytes.
nylongt_c5ad.inf
Window .WAV File : Lib\nylongt_c5ad.wav
Result .OK File : Lib\nylongt_c5ad.OK
Mono Sound.
Sample Rate = 16000 Hz.
Resoultion = 16 bits per sample.
Data Len = 4784 bytes.
flute_c6ad.inf
Window .WAV File : Lib\flute_c6ad.wav
Result .OK File : Lib\flute_c6ad.OK
Mono Sound.
Sample Rate = 16000 Hz.
Resoultion = 16 bits per sample.
Data Len = 9444 bytes.
harp_c7ad.inf
Window .WAV File : Lib\harp_c7ad.wav
Result .OK File : Lib\harp_c7ad.OK
Mono Sound.
Sample Rate = 16000 Hz.
Resoultion = 16 bits per sample.
Data Len = 9340 bytes.