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Sound 的代码
midiplayer.java
package com.brackeen.javagamebook.sound;
import java.io.*;
import javax.sound.midi.*;
public class MidiPlayer implements MetaEventListener {
// Midi meta event
public static final i
hwdep.h
#ifndef __SOUND_HWDEP_H
#define __SOUND_HWDEP_H
/*
* Hardware dependent layer
* Copyright (c) by Jaroslav Kysela
*
*
* This program is free software; you can redistribute it
sb_audio.c
/*
* sound/sb_audio.c
*
* Audio routines for Sound Blaster compatible cards.
*
*
* Copyright (C) by Hannu Savolainen 1993-1997
*
* OSS/Free for Linux is distributed under the GNU GENERAL PUBLI
sb_common.c
/*
* sound/sb_common.c
*
* Common routines for Sound Blaster compatible cards.
*
*
* Copyright (C) by Hannu Savolainen 1993-1997
*
* OSS/Free for Linux is distributed under the GNU GENERAL PUB
aci.c
/*
* Audio Command Interface (ACI) driver (sound/aci.c)
*
* ACI is a protocol used to communicate with the microcontroller on
* some sound cards produced by miro, e.g. the miroSOUND PCM12 and
* P
rdpsnd_oss.c
/* -*- c-basic-offset: 8 -*-
rdesktop: A Remote Desktop Protocol client.
Sound Channel Process Functions - Open Sound System
Copyright (C) Matthew Chapman 2003
Copyright (C) GuoJunBo g
aci.c
/*
* Audio Command Interface (ACI) driver (sound/aci.c)
*
* ACI is a protocol used to communicate with the microcontroller on
* some sound cards produced by miro, e.g. the miroSOUND PCM12 and
* P
sndhdr.py
"""Routines to help recognizing sound files.
Function whathdr() recognizes various types of sound file headers.
It understands almost all headers that SOX can decode.
The return tuple contains the f
midiplayer.java
package com.brackeen.javagamebook.sound;
import java.io.*;
import javax.sound.midi.*;
public class MidiPlayer implements MetaEventListener {
// Midi meta event
public static final i
sb_audio.c
/*
* sound/sb_audio.c
*
* Audio routines for Sound Blaster compatible cards.
*
*
* Copyright (C) by Hannu Savolainen 1993-1997
*
* OSS/Free for Linux is distributed under the GNU GENERAL PUBLI