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Sound 的代码
events.h
/**************************************************************************
* DSemu - The Next Generation *
* Events that can be inserted into the GUI's eve
frozenbubble.java
//本类是主类,进行初始化功能
public class FrozenBubble extends GameApplet
{
//定义相应事件所对应的声音
public final static int SOUND_WON = 0;
public final static int SOUND_LOST = 1;
public final static int SOUND_L
alarm.h
if((t.ti_hour==0 || t.ti_hour==12) && t.ti_min==0 && (t.ti_sec>=0 && t.ti_sec
crazyskin.lin
#!/bin/bash
export QTDIR=/usr/lib/ezx
my_alert='/usr/SYSqtapp/phone/alertprocess'
my_mid1="/usr/SYSqtapp/sound/ding.mid"
my_mid2="/usr/SYSqtapp/sound/dingdong.mid"
my_mid3="/usr/SYSqtapp/sound/beep.wa
dsound.cpp
#include "graphics.h"
LPDIRECTSOUND lpDS; // DirectSound对象
LPDIRECTSOUNDBUFFER lpDSBPrimary; // 主声音缓冲区
WAVEFORMATEX wf;
BOOL sound_init = FALSE;
BOOL sound_on = TRUE, mu
readme.txt
The classes for the Java Sound demo are contained in the JavaSoundDemo.jar
file. Running the demo requires the Java 2 SDK, Standard Edition 1.3.
To run the Java Sound demo :
% java -jar JavaSoundDe
sb_audio.c
/*
* sound/sb_audio.c
*
* Audio routines for Sound Blaster compatible cards.
*
*
* Copyright (C) by Hannu Savolainen 1993-1997
*
* OSS/Free for Linux is distributed under the GNU GENERAL PUBLI
sb_common.c
/*
* sound/sb_common.c
*
* Common routines for Sound Blaster compatible cards.
*
*
* Copyright (C) by Hannu Savolainen 1993-1997
*
* OSS/Free for Linux is distributed under the GNU GENERAL PUB
sb_card.c
/*
* sound/sb_card.c
*
* Detection routine for the Sound Blaster cards.
*
*
* Copyright (C) by Hannu Savolainen 1993-1997
*
* OSS/Free for Linux is distributed under the GNU GENERAL PUBLIC LIC
midiplayer.java
package com.brackeen.javagamebook.sound;
import java.io.*;
import javax.sound.midi.*;
public class MidiPlayer implements MetaEventListener {
// Midi meta event
public static final i