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Sound 的代码
kconfig
config DMASOUND_ATARI
tristate "Atari DMA sound support"
depends on ATARI && SOUND
select DMASOUND
help
If you want to use the internal audio of your Atari in Linux, answer
Y to this questio
dmasound.h
#ifndef _dmasound_h_
/*
* linux/sound/oss/dmasound/dmasound.h
*
*
* Minor numbers for the sound driver.
*
* Unfortunately Creative called the codec chip of SB as a DSP. For this
* reason th
miditest.java
import javax.sound.midi.*;
import com.brackeen.javagamebook.sound.MidiPlayer;
/**
An example that plays a Midi sequence. First, the sequence
is played once with track 1 turned off. The
soundf.dfm
object sound: Tsound
Left = 229
Top = 145
BorderStyle = bsNone
Caption = 'sound'
ClientHeight = 174
ClientWidth = 314
Color = clBtnFace
Font.Charset = DEFAULT_CHARSET
Font.C
soundcard.c
/*
* linux/drivers/sound/soundcard.c
*
* Sound card driver for Linux
*
*
* Copyright (C) by Hannu Savolainen 1993-1997
*
* OSS/Free for Linux is distributed under the GNU GENERAL PUBLIC LICENS
sb_mixer.c
/*
* sound/sb_mixer.c
*
* The low level mixer driver for the Sound Blaster compatible cards.
*/
/*
* Copyright (C) by Hannu Savolainen 1993-1997
*
* OSS/Free for Linux is distributed under the
sox.txt
SoX(1) SoX(1)
NAME
sox - Sound eXchange : universal sound sample translator
SYNOPSIS
sox infile1 [ infile2 ... ] outfile
sox [ general options ] [ format options ] in
fad.button.h
#ifndef __FAD_BUTTON_H
#define __FAD_BUTTON_H
#include "fad.types.h"
s32_t button_decode(fad_frame_t* frame, fad_stream_t* s);
s32_t button_cxform_decode(fad_frame_t* frame, fad_stream_t* s);
s32_t
fad.button.h
#ifndef __FAD_BUTTON_H
#define __FAD_BUTTON_H
#include "fad.types.h"
s32_t button_decode(fad_frame_t* frame, fad_stream_t* s);
s32_t button_cxform_decode(fad_frame_t* frame, fad_stream_t* s);
s32_t
signedapp.rls
//
// SignedApp.rls - Primary application resource strings
//
// Copyright (C) UIQ Technology AB, 2007
//
// This material is provided "as is" without any warranty to its performance or functiona