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Sound 的代码
soundfilter.java
package com.brackeen.javagamebook.sound;
/**
A abstract class designed to filter sound samples.
Since SoundFilters may use internal buffering of samples,
a new SoundFilter object sho
dmasound.h
/*
* linux/drivers/sound/dmasound/dmasound.h
*
*
* Minor numbers for the sound driver.
*
* Unfortunately Creative called the codec chip of SB as a DSP. For this
* reason the /dev/dsp is re
dmasound.h
/*
* linux/drivers/sound/dmasound/dmasound.h
*
*
* Minor numbers for the sound driver.
*
* Unfortunately Creative called the codec chip of SB as a DSP. For this
* reason the /dev/dsp is re
soundfilter.java
package com.brackeen.javagamebook.sound;
/**
A abstract class designed to filter sound samples.
Since SoundFilters may use internal buffering of samples,
a new SoundFilter object sho
soundfilter.java
package com.brackeen.javagamebook.sound;
/**
A abstract class designed to filter sound samples.
Since SoundFilters may use internal buffering of samples,
a new SoundFilter object sho
soundfilter.java
package com.brackeen.javagamebook.sound;
/**
A abstract class designed to filter sound samples.
Since SoundFilters may use internal buffering of samples,
a new SoundFilter object sho
soundfilter.java
package com.brackeen.javagamebook.sound;
/**
A abstract class designed to filter sound samples.
Since SoundFilters may use internal buffering of samples,
a new SoundFilter object sho
soundfilter.java
package com.brackeen.javagamebook.sound;
/**
A abstract class designed to filter sound samples.
Since SoundFilters may use internal buffering of samples,
a new SoundFilter object sho
soundfilter.java
package com.brackeen.javagamebook.sound;
/**
A abstract class designed to filter sound samples.
Since SoundFilters may use internal buffering of samples,
a new SoundFilter object sho
soundfilter.java
package com.brackeen.javagamebook.sound;
/**
A abstract class designed to filter sound samples.
Since SoundFilters may use internal buffering of samples,
a new SoundFilter object sho