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sound.h

#ifndef SOUND_H #define SOUND_H /* * Sound support code * * Stefano, Oct 2001 - First release * Dec 2001 - Added Mattel Aquarius * * $Id: sound.h,v 1.6 2001/12/28 09:46:28 s

sound.asm

public sound cseg segment para 'code' assume cs:cseg waitf proc near push ax waitf1: in al,61h and al,10h cmp al,ah je waitf1 mov ah,al loop waitf1 pop ax ret waitf endp

sound.cpp

//----------------------------------------------------------------------------- // // Copyright (C) July 24, 2000 by Zhang Yong // Email: z-meng@yeah.net // This source is available for distributi

sound.h

//----------------------------------------------------------------------------- // // Copyright (C) July 24, 2000 by Zhang Yong // Email: z-meng@yeah.net // This source is available for distributi

sound.dsw

Microsoft Developer Studio Workspace File, Format Version 6.00 # WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! ###############################################################################

sound.c

/*! * Example program. * Copyright (c) 2004 by BREW Development Team, Zhejiang University. * All Rights Reserved. */ /*!----------------------------------- @file sound.c @author

sound.dsp

# Microsoft Developer Studio Project File - Name="sound" - Package Owner= # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dyn