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readme
This gsm code was extracted from verison 12.17.3 of the Sox sound tools.
sound.cpp
/**********************************************************************
** Copyright (C) 2000-2002 Trolltech AS. All rights reserved.
**
** This file is part of the Qtopia Environment.
**
** This fil
sound.h
/**********************************************************************
** Copyright (C) 2000-2002 Trolltech AS. All rights reserved.
**
** This file is part of the Qtopia Environment.
**
** This fil
sound.cc
/////////////////////////////////////////////////////////////
// Flash Plugin and Player
// Copyright (C) 1998,1999 Olivier Debon
//
// This program is free software; you can redistribute it and/or
/
sound.h
/////////////////////////////////////////////////////////////
// Flash Plugin and Player
// Copyright (C) 1998 Olivier Debon
//
// This program is free software; you can redistribute it and/or
// mod
readme
This gsm code was extracted from verison 12.17.3 of the Sox sound tools.
makefile
#
# @(#)Makefile 1.1 92/07/30 SMI
#
DESTDIR =
INSDIR = $(DESTDIR)/usr/demo/SOUND/sounds
# source files in this directory
PHONE_SOUNDS = busy.au dialtone.au fastbusy.au ring.au \
touchtone.1.au touc
config.in
# drivers/sound/dmasound/Config.in
if [ "$CONFIG_ATARI" = "y" ]; then
dep_tristate ' Atari DMA sound support' CONFIG_DMASOUND_ATARI $CONFIG_SOUND
fi
if [ "$CONFIG_ALL_PPC" = "y" ]; then
dep_tr
sound-faq
bttv and sound mini howto
=========================
There are alot of different bt848/849/878/879 based boards available.
Making video work often is not a big deal, because this is handled
completel
loopwave.c
/* Program to load a wave file and loop playing it using SDL sound */
/* loopwaves.c is much more robust in handling WAVE files --
This is only for simple WAVEs
*/
#include
#inc