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Sound 的代码
dma.h
/*
* linux/include/asm-arm/arch-arc/dma.h
*
* Copyright (C) 1996-1998 Russell King
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Gene
t_dismux2.vhd
-----------------------------------------------------------------------
--
-- Original Code Copyright (c) 1999 by Esperan. All rights reserved.
-- www.esperan.com
--
-- This source file may be
ircode_dss_555.c
#include "user_init.h"
#include "global.h"
#include "ircode.h"
#include "irconfig.h"
const BYTE ir_mapcode[]=
{
IRC_NULL, IRC_POWER, IRC_NULL, IRC_NULL, // 0x00, 0x01,
macboing.c
/*
* Mac bong noise generator. Note - we ought to put a boingy noise
* here 8)
*
* ----------------------------------------------------------------------
* 16.11.98:
* rewrote some functions,
dma.h
/*
* linux/include/asm-arm/arch-arc/dma.h
*
* Copyright (C) 1996-1998 Russell King
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Gene
pluck.h
sound_type snd_make_pluck(rate_type sr, double hz, time_type t0, time_type d, double final_amp);
sound_type snd_pluck(rate_type sr, double hz, time_type t0, time_type d, double final_amp);
/* LISP
coterm.c
#include "stdio.h"
#ifndef mips
#include "stdlib.h"
#endif
#include "xlisp.h"
#include "sound.h"
#include "falloc.h"
#include "cext.h"
#include "coterm.h"
void coterm_free();
typedef struct coterm
buzz.h
sound_type snd_make_buzz(long n, rate_type sr, double hz, time_type t0, sound_type s_fm);
sound_type snd_buzz(long n, rate_type sr, double hz, time_type t0, sound_type s_fm);
/* LISP: (snd-buzz FI
downproto.alg
(DOWNSAMPLE-PROTO-ALG
(NAME "down")
(ARGUMENTS ("rate_type" "sr") ("sound_type" "s"))
(SAMPLE-RATE "sr")
(START (MIN s))
(INLINE-INTERPOLATION T)
(STATE )
(INNER-LOOP "output = s")
(TE
prod.c
#include "stdio.h"
#ifndef mips
#include "stdlib.h"
#endif
#include "xlisp.h"
#include "sound.h"
#include "falloc.h"
#include "cext.h"
#include "prod.h"
void prod_free();
typedef struct prod_susp_