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Sound 的代码
sound.h
// Sound.h : main header file for the SOUND application
//
#if !defined(AFX_SOUND_H__BDDA38F3_613D_11D2_A7A3_000000000000__INCLUDED_)
#define AFX_SOUND_H__BDDA38F3_613D_11D2_A7A3_000000000000__IN
sound.dsw
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
id_sd.c
//
// ID Engine
// ID_SD.c - Sound Manager for Wolfenstein 3D
// v1.2
// By Jason Blochowiak
//
//
// This module handles dealing with generating sound on the appropriate
// hardware
//
/
makefile
all: sound.o
# testresched.o sendresched.o
# all: rt_process.o rt_irq.o rt_irq_gen.o nonrt_irq.o monitor
MYCFLAGS = -O2 -Wall
include ../../../rtl.mk
sound.o: sound.c
$(CC) ${INCLUDE} ${CFLAGS} -c
sound.cpp
// Sound.cpp: implementation of the CSound class.
//
//////////////////////////////////////////////////////////////////////
#include "StdAfx.h"
#define ORBIT_MAX_RADIUS 5.5f
////////////
sound.h
// Sound.h: interface for the CSound class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_SOUND_H__DC5CA4B7_9E44_462D_BEF8_B1E4FDD01802__INCLUDED_)
#
qss.pro
CONFIG += qtopiaapp
CONFIG -= buildQuicklaunch
SOURCES = main.cpp
TARGET = qss
TRANSLATABLES = $$SOURCES
PACKAGE_DESCRIPTION=QWS Sound Server
TRANSLATIONS=
sound.cpp
/**********************************************************************
** Copyright (C) 2000-2005 Trolltech AS. All rights reserved.
**
** This file is part of the Qtopia Environment.
**
** This pr
sound.cc
/////////////////////////////////////////////////////////////
// Flash Plugin and Player
// Copyright (C) 1998,1999 Olivier Debon
//
// This program is free software; you can redistribute it and/or
/
sound.h
/**********************************************************************
** Copyright (C) 2000-2005 Trolltech AS and its licensors.
** All rights reserved.
**
** This file is part of the Qtopia Environ