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Sound 的代码
play.m
function play(signal1)
% play sound through pc sound board %
soundsc(signal1,10000,16);
syn_play.m
sound(speechsg,10000);
play.m
function play(signal)
% play sound through pc sound board %
soundsc(signal,10000,16);
read.me
PLAYMIX
This program demonstrates two main things:
1. How to mix two voc files in real time and play them.
2. How to control a Sound Blaster using low-level
makefile
# Makefile for the Linux sound card driver
#
# Note 2! The CFLAGS definitions are now inherited from the
# parent makes. (hopefully)
#
#
VERSION = 2.4
TARGET_OS = linux
.c.s:
$(CC) $(CFLAGS) -S $
readme.linux
Sound Driver version 2.4 for Linux
----------------------------------
NOTE! The sound driver is now a part of the Linux kernel distribution.
Check that your kernel doesn't have more recent version t
audio
#------------------------------------------------------------------------------
# audio: file(1) magic for sound formats (see also "iff")
#
# Jan Nicolai Langfeldt (janl@ifi.uio.no), Dan Quinlan (qu
sound.clw
; CLW file contains information for the MFC ClassWizard
[General Info]
Version=1
LastClass=CSoundDlg
LastTemplate=CDialog
NewFileInclude1=#include "stdafx.h"
NewFileInclude2=#include "Sound.h"
sound.rc
//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
sound.cpp
// Sound.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "Sound.h"
#include "SoundDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static