代码搜索结果
找到约 10,000 项符合
Sound 的代码
soundmanager.java
package com.brackeen.javagamebook.sound;
import java.io.*;
import javax.sound.sampled.*;
import javax.sound.midi.*;
import com.brackeen.javagamebook.util.ThreadPool;
import com.brackeen.javagam
soundmanager.java
package com.brackeen.javagamebook.sound;
import java.io.*;
import javax.sound.sampled.*;
import javax.sound.midi.*;
import com.brackeen.javagamebook.util.ThreadPool;
import com.brackeen.javagam
soundmanager.java
package com.brackeen.javagamebook.sound;
import java.io.*;
import javax.sound.sampled.*;
import javax.sound.midi.*;
import com.brackeen.javagamebook.util.ThreadPool;
import com.brackeen.javagam
config.in
# drivers/sound/dmasound/Config.in
if [ "$CONFIG_ATARI" = "y" ]; then
dep_tristate ' Atari DMA sound support' CONFIG_DMASOUND_ATARI $CONFIG_SOUND
fi
if [ "$CONFIG_ALL_PPC" = "y" ]; then
dep_tr
config.in
# drivers/sound/dmasound/Config.in
if [ "$CONFIG_ATARI" = "y" ]; then
dep_tristate ' Atari DMA sound support' CONFIG_DMASOUND_ATARI $CONFIG_SOUND
fi
if [ "$CONFIG_ALL_PPC" = "y" ]; then
dep_tr
config.in
# drivers/sound/dmasound/Config.in
if [ "$CONFIG_ATARI" = "y" ]; then
dep_tristate ' Atari DMA sound support' CONFIG_DMASOUND_ATARI $CONFIG_SOUND
fi
if [ "$CONFIG_ALL_PPC" = "y" ]; then
dep_tr
play.inc
.define MOUDLE_DVR1600
//.define MOUDLE_S530
.define MOUDLE_MS01
.DEFINE BASE_SOUND_ADDR 0x8026
.DEFINE SOUND_A20 0x0000
.DEFINE SOUND_S480 0x0001
.DEFINE SOUND_S720
mp-alsa.c
/* Sound playback with ALSA. */
#include
#include
#include
#include
#include
/* Plays a sound with the Advanced Linux Sound Architect
dmasound_q40.c
/*
* linux/drivers/sound/dmasound/dmasound_q40.c
*
* Q40 DMA Sound Driver
*
* See linux/drivers/sound/dmasound/dmasound_core.c for copyright and credits
* prior to 28/01/2001
*
* 28/01/20
dmasound_q40.c
/*
* linux/drivers/sound/dmasound/dmasound_q40.c
*
* Q40 DMA Sound Driver
*
* See linux/drivers/sound/dmasound/dmasound_core.c for copyright and credits
* prior to 28/01/2001
*
* 28/01/20