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JICQ/Distrabue/Client/sound

supermariosound.strings

LQPluginDescription = "Super Mario Sound";

sndctrl.c

//////////////////////////////////////////////////////// // Sound Control face handle include SndWndProc // Sound can mute and control volume,mono etc. // Southern.Liang // 1996.5.25

miditest.java

package com.croftsoft.core.media.sound.midi; import javax.sound.midi.*; /********************************************************************* * Tests all MIDI Instruments.

makefile.am

sound_DATA = msg.wav system.wav online.wav sounddir = $(kde_datadir)/eva/sound

miditest.java

package com.croftsoft.core.media.sound.midi; import javax.sound.midi.*; /********************************************************************* * Tests all MIDI Instruments.

dmasound_q40.c

/* * linux/drivers/sound/dmasound/dmasound_q40.c * * Q40 DMA Sound Driver * * See linux/drivers/sound/dmasound/dmasound_core.c for copyright and credits */ #include #inclu

recorderadapter.cpp

/* Copyright (c) 2004, Nokia. All rights reserved */ // INCLUDE FILES #include #include #include #include "sound.pan" #include "sound.hrh" #include "re

playeradapter.cpp

/* Copyright (c) 2004, Nokia. All rights reserved */ // INCLUDE FILES #include #include #include #include "sound.pan" #include "sound.hrh" #include "pl

playeradapter.cpp

/* Copyright (c) 2004, Nokia. All rights reserved */ // INCLUDE FILES #include #include #include #include "sound.pan" #include "sound.hrh" #include "pl