代码搜索:Sound
找到约 10,000 项符合「Sound」的源代码
代码结果 10,000
www.eeworm.com/read/298327/3867982
h nullsound.h
#ifndef NULL_SOUND_H
#define NULL_SOUND_H
#include "../Sound.h"
// Null sound system
class CNullSound : public CSound
{
public:
CNullSound() { return; }
~CNullSound() { return; }
un
www.eeworm.com/read/282165/4106863
dat soundvel.dat
#
# sound velocity of a fibersymmetric (hexagonal) sample as a function
# of sound propagation direction
#
# transverse sound velocity
-10.3984 901.543694
-7.9189 870.020424
-5.4692 8
www.eeworm.com/read/291465/3965797
extra entries.extra
/Makefile////*///
/sound_alsa.cxx////*///
/sound_alsa.h////*///
www.eeworm.com/read/291465/3965804
extra entries.extra
/Makefile////*///
/sound_esd.cxx////*///
/sound_esd.h////*///
www.eeworm.com/read/291465/3965812
extra entries.extra
/Makefile////*///
/sound_sunaudio.cxx////*///
/sound_sunaudio.h////*///
www.eeworm.com/read/291465/3965842
extra entries.extra
/Makefile////*///
/sound_oss.cxx////*///
/sound_oss.h////*///
www.eeworm.com/read/455299/1621090
txt soundlist.txt
[Ui]
;弹出或关闭游戏中界面时刷的一声
0=\<mark>Sound</mark>\<mark>sound</mark>_i001.wav
;进入游戏运行外某界面
1=\<mark>Sound</mark>\<mark>sound</mark>_i014.wav
鼠标移动到游戏运行外某界面上的某个按钮上
2=\<mark>Sound</mark>\<mark>sound</mark>_i002.wav
;取消游戏运行外某界面
;2=\<mark>Sound</mark>\<mark>sound</mark>_i015.wav
;拿起或放置道具到物品拦时的声音
3=\<mark>Sound</mark>\ ...
www.eeworm.com/read/247155/4488930
java audiosender.java
package local.media;
import javax.sound.sampled.AudioFormat;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioFileFormat;
i
www.eeworm.com/read/237831/4619908
xs gtksound.xs
#include "gtkmodule.h"
MODULE = Pidgin::Sound PACKAGE = Pidgin::Sound PREFIX = pidgin_sound_
PROTOTYPES: ENABLE
const char *
pidgin_sound_get_event_option(event)
Purple::SoundEventID event
const
www.eeworm.com/read/222708/4818757
java alsamidiouttest.java
/*
* AlsaMidiOutTest.java
*/
import javax.sound.midi.Transmitter;
import javax.sound.midi.Receiver;
import javax.sound.midi.ShortMessage;
import javax.sound.midi.InvalidMidiDataException;
import ja