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找到约 12,685 项符合 Sound 的代码

sound.h

// Sound.h: interface for the CSound class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_SOUND_H__DC5CA4B7_9E44_462D_BEF8_B1E4FDD01802__INCLUDED_) #

table.txt

#tv --color ----brightness ----contrast ----sharpness ----sautration ----hue ----exit --sound ----volume ----exit --feature ----input source ----language ----exit --exit #vga --colo

siren.c

#include #include void main(void) { unsigned frequency; do { for (frequency = 500; frequency

asm_demo.cpp

#include void main(void) { cout

config.in

# drivers/sound/dmasound/Config.in if [ "$CONFIG_ATARI" = "y" ]; then dep_tristate ' Atari DMA sound support' CONFIG_DMASOUND_ATARI $CONFIG_SOUND fi if [ "$CONFIG_ALL_PPC" = "y" ]; then dep_tr

sound-faq

bttv and sound mini howto ========================= There are alot of different bt848/849/878/879 based boards available. Making video work often is not a big deal, because this is handled completel

samples.h

/* samples.h -- convert sound (prefix) to lisp array */ /* these are used by snd_fromobject and snd_fromarraystream: */ extern LVAL s_next; extern LVAL s_send; void samples_symbols(); sound_type sn

compose.h

sound_type snd_make_compose(sound_type f, sound_type g); sound_type snd_compose(sound_type f, sound_type g); /* LISP: (snd-compose SOUND SOUND) */

resampv.h

sound_type snd_make_resamplev(sound_type f, rate_type sr, sound_type g); sound_type snd_resamplev(sound_type f, rate_type sr, sound_type g); /* LISP: (snd-resamplev SOUND ANYNUM SOUND) */

downsample.h

sound_type snd_make_down(); sound_type snd_down(); /* LISP: (snd-down ANYNUM SOUND) */