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Sound 的代码
sound.clw
; CLW file contains information for the MFC ClassWizard
[General Info]
Version=1
LastClass=CSoundDlg
LastTemplate=CDialog
NewFileInclude1=#include "stdafx.h"
NewFileInclude2=#include "Sound.h"
sound.rc
//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
sound.cpp
// Sound.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "Sound.h"
#include "SoundDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static
sound.h
// Sound.h : main header file for the SOUND application
//
#if !defined(AFX_SOUND_H__BDDA38F3_613D_11D2_A7A3_000000000000__INCLUDED_)
#define AFX_SOUND_H__BDDA38F3_613D_11D2_A7A3_000000000000__IN
sound.plg
Build Log
--------------------Configuration: Sound - Win32 Debug--------------------
Command Lines
Creating command line "rc.exe /l 0x407 /fo"D
sound.dsp
# Microsoft Developer Studio Project File - Name="Sound" - Package Owner=
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) App
sound.dsw
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
sound.c
#include
#include
#include
#include
#include
#include
static int filter(int x)
{
static int oldx
sound.xbm
#define sound_width 20
#define sound_height 23
static char sound_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x07, 0x01, 0x00, 0x0c,
0x01, 0x40, 0x0c, 0x01, 0x91, 0x0c, 0x81, 0x21
sound.cpp
// Sound.cpp: implementation of the CSound class.
//
//////////////////////////////////////////////////////////////////////
#include "StdAfx.h"
#define ORBIT_MAX_RADIUS 5.5f
////////////