代码搜索:Sound
找到约 10,000 项符合「Sound」的源代码
代码结果 10,000
www.eeworm.com/read/251850/12315491
pas mp3play.pas
unit mp3play;
interface
uses
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
ExtCtrls, Buttons, ComCtrls, StdCtrls, Registry, MPEGPLAYLib_TLB;
type
Tf_mp3pl
www.eeworm.com/read/337815/12340012
java gameeffect.java
// Decompiled by DJ v3.8.8.85 Copyright 2005 Atanas Neshkov Date: 2005-8-14 11:30:46
// Home Page : http://members.fortunecity.com/neshkov/dj.html - Check often for new version!
// Decompiler opti
www.eeworm.com/read/149075/12405076
m ica_test.m
% uingrd@lucos.com
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% Generate simulate data %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% data length
N = 200000;
% read data from w
www.eeworm.com/read/148737/12432111
h cgamesound.h
#ifndef LOA_GAME_SOUND_H_
#define LOA_GAME_SOUND_H_
#include"dxlib\\dsutil.h"
struct STSound
{
int ID;
CSound Snd;
};
#endif
www.eeworm.com/read/336314/12451635
m nndsnd.m
function ss = nndsnd(i)
%NNDSND Neural Network Design utility function.
% NNDSND(i)
% i - index between 1 and 9.
% Plays sound number i.
%
% S = NNDSND(i)
% i - index between 1 and 9.
%
www.eeworm.com/read/148484/12463985
h test1.h
#define KEY_COM0 PORTA.0
#define KEY_COM1 PORTA.1
#define KEY_COM2 PORTA.2
#define KEY_COM3 PORTA.3
#define KEY_CO
www.eeworm.com/read/131217/14156053
mak music.mak
CC = iccavr
CFLAGS = -ID:\ICC-AVR\include\ -e -l -g -Wa-W
ASFLAGS = $(CFLAGS) -Wa-g
LFLAGS = -LD:\ICC-AVR\lib\ -m -g -dram_end:0x25f -bdata:0x60.0x25f -Wl-W -bfunc_lit:0x22.0x2000 -dhwstk_size
www.eeworm.com/read/130698/14177626
m nndsnd.m
function ss = nndsnd(i)
%NNDSND Neural Network Design utility function.
% NNDSND(i)
% i - index between 1 and 9.
% Plays sound number i.
%
% S = NNDSND(i)
% i - index between 1 and 9.
%
www.eeworm.com/read/128102/14315357
c 铃儿响叮当.c
/* 铃儿响叮当 */
#pragma data:eeprom
unsigned char sound3[]={0x2a,0x2a,0x4a,0x2a,0x2a,0x4a,0x2a,0x2c,0x28,0x29,
0x4a,0x4a,0x2b,0x2b,0x2b,0x2b,0x2b,0x2a,0x2a,0x2a,
0x2a,0x29,0x29,