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Sound 的代码
sound.rbuild
ntoskrnl
hal
.\include
dsp.c
sound.c
/* $Id: sound.c 22979 2006-07-09 21:10:40Z fireball $
*
* PROJECT: ReactOS System Control Panel
* LICENSE: GPL - See COPYING in the top level directory
* FILE: lib/c
sound.h
/* $Id: sound.h 974 2007-02-19 01:13:53Z bennylp $ */
/*
* Copyright (C) 2003-2007 Benny Prijono
*
* This program is free software; you can redistribute it and/or modify
sound.rc2
//
// SOUND.RC2 - resources Microsoft Visual C++ does not edit directly
//
#ifdef APSTUDIO_INVOKED
#error this file is not editable by Microsoft Visual C++
#endif //APSTUDIO_INVOKED
/////
sound.h
/*
* Minor numbers for the sound driver.
*/
#define SND_DEV_CTL 0 /* Control port /dev/mixer */
#define SND_DEV_SEQ 1 /* Sequencer output /dev/sequencer (FM
synthesizer and MIDI output) */
sound.txt
Information about PowerPC Sound support
=====================================================================
Please mail me (Cort Dougan, cort@fsmlabs.com) if you have questions,
comment
sound-faq
bttv and sound mini howto
=========================
There are alot of different bt848/849/878/879 based boards available.
Making video work often is not a big deal, because this is handled
completel
sound.h
/////////////////////////////////////////////////////////////////////////////
// Name: sound.h
// Purpose: wxSound class (loads and plays short Windows .wav files).
// Optional
sound.h
/////////////////////////////////////////////////////////////////////////////
// Name: sound.h
// Purpose: wxSound class (loads and plays short Windows .wav files).
// Optional
sound.h
#ifdef __WXMAC_CLASSIC__
#include "wx/mac/classic/sound.h"
#else
#include "wx/mac/carbon/sound.h"
#endif