代码搜索:Sound

找到约 10,000 项符合「Sound」的源代码

代码结果 10,000
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cpp t3dlib3.cpp

// T3DLIB3.CPP - Game Engine Part III, sound & music // INCLUDES /////////////////////////////////////////////// #define WIN32_LEAN_AND_MEAN #include // include important win
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makefile

##################################################################### # # Created by u'nSP IDE 15:21:17 04/20/06 # ##############################################################
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makefile

##################################################################### # # Created by u'nSP IDE 15:26:25 04/20/06 # ##############################################################
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pas mc_long.pas

unit MC_Long; interface uses Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs, ExtCtrls,MMSystem, jpeg, StdCtrls;//MMSysTem是Windows API 的接口,里面有API函数的声明 type T
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~pas mc_long.~pas

unit MC_Long; interface uses Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs, ExtCtrls,MMSystem, jpeg, StdCtrls;//MMSysTem是Windows API 的接口,里面有API函数的声明 type T
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h playback.h

//////////////////////////////////////////////////////////////////////////////////////////////// //remark: ///////////////////////////////////////////////////////////////////////////////////////////
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c core.c

#include "global.h" // Random number seed uint8_t seed0; uint8_t seed1; uint8_t seed2; char phonemes[128]; char modifier[128]; // must be same size as 'phonemes' char g_text[64]; ui
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h io_pin.h

#include //IO sbit STS=P1^0; sbit SOUND=P1^1; //sbit KB_IN0 P1^2; //sbit KB_IN1 P1^3; //sbit KB_IN2 P1^4; //sbit MOSI=P1^5; //sbit MISO=P1^6; //sbit SCK=P1^7; //sbit RXD=
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h isd1420.h

#ifndef _ISD1420_H_ #define _ISD1420_H_ #define uint unsigned int #define uchar unsigned char //引脚定义 sbit PLAYL = P1^0; sbit PLAYE = P1^1; #define ISD_Addr P0 //函数功能:短延时 v
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lst isd1420.lst

C51 COMPILER V7.09 ISD1420 08/24/2007 09:33:45 PAGE 1 C51 COMPILER V7.09, COMPILATION OF MODULE ISD1420 OBJECT MODULE PLACED IN