代码搜索:Sound

找到约 10,000 项符合「Sound」的源代码

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c rp6control_selftest.c

/* * **************************************************************************** * RP6 ROBOT SYSTEM - RP6 CONTROL M32 Examples * ***************************************************************
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c rp6control_07_i2cmaster.c

/* * **************************************************************************** * RP6 ROBOT SYSTEM - RP6 CONTROL M32 Examples * ***************************************************************
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cs gxsound.cs

using System; using System.Data; using System.IO; using System.Windows.Forms; using System.Runtime.InteropServices; using System.Reflection; using System.Collections; namespace GXSoundLibrary
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c sms.c

#include "c8051f020.h" // SFR declarations //#include "gb2unicode.h" #include "gb2unicode_char.h" #include "math.h" #include "sms.h" ///////////////////////////////////////////////////////
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html 20546.html

有两个问题(String Variables And API Play sound) 有两个问题(String Variables And API Play sound)
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c 5-4.c

main() { sound(220); delay(6000); sound(330); delay(2000); sound(294); delay(2000); sound(330); delay(2000); sound(262); delay(2000); sound(246); delay(2000); sound(220); delay(12000);
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readme

LBreakout a breakout-style arcade game for Linux by Michael Speck ------ 1. Requirements 2. Installation 3. Manual 4. Problems ------ Requirements: X11, SDL(1.0 or better)
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m ee160part1.m

%part a clear all; close all; fc= 2000; % carrier frequency (Hz) fs = 22050; % sample frequency (Hz) d = 1.0; % duration of the signal (s) n = fs * d; % number of samples s = (1:n) / fs; % soun
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c sms.c

#include "c8051f020.h" // SFR declarations //#include "gb2unicode.h" #include "gb2unicode_char.h" #include "math.h" #include "sms.h" ///////////////////////////////////////////////////////
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m ex662.m

%《MATLAB及其在理工课程中的应用指南》第六章例6-6-2程序 % 多普勒效应的演示 % 西安电子科技大学出版社出版 陈怀琛编著 1999年10月初版,2004年11月第二版 % x0=500;v=60;y0=30; % 设定声源运动参数 c=330;w=1000; % 音速和频率 t=0:0.001:30; % 设定时间数组 r=sqrt((x0-v*t