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Sound 的代码
sound.h
#ifdef __WXMAC_CLASSIC__
#include "wx/mac/classic/sound.h"
#else
#include "wx/mac/carbon/sound.h"
#endif
sound.h
/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/sound.h
// Purpose: wxSound class
// Author: Julian Smart
// Modified by:
// Created:
sound.h
/////////////////////////////////////////////////////////////////////////////
// Name: sound.h
// Purpose: wxSound class (loads and plays short Windows .wav files).
// Optio
sound.h
/////////////////////////////////////////////////////////////////////////////
// Name: sound.h
// Purpose: wxSound class (loads and plays short Windows .wav files).
// Optio
sound.h
/////////////////////////////////////////////////////////////////////////////
// Name: wx/palmos/sound.h
// Purpose: wxSound class
// Author: William Osborne - minimal working wxPal
sound.h
/////////////////////////////////////////////////////////////////////////////
// Name: sound.h
// Purpose: wxSound class
// Author: Julian Smart, Vaclav Slavik
// Modified by:
//
sound.tex
\section{\class{wxSound}}\label{wxsound}
This class represents a short sound (loaded from Windows WAV file), that
can be stored in memory and played. Currently this class is implemented
on Window
sound.cpp
/////////////////////////////////////////////////////////////////////////////
// Name: src/mac/carbon/sound.cpp
// Purpose: wxSound class implementation: optional
// Author: Ryan No
sound.cpp
/////////////////////////////////////////////////////////////////////////////
// Name: src/mac/classic/sound.cpp
// Purpose: wxSound class implementation: optional
// Author: Stefan
sound.par
#
# Start parameters for the sound velocity fit
#
# HBB 970522: factored out 1e9 from c??, see hexa.fnc for details
c33 = 9
c11 = 6
c44 = 1
c13 = 4
phi0 = 20.0