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sound.cc

///////////////////////////////////////////////////////////// // Flash Plugin and Player // Copyright (C) 1998,1999 Olivier Debon // // This program is free software; you can redistribute it and/or /

sound.h

///////////////////////////////////////////////////////////// // Flash Plugin and Player // Copyright (C) 1998 Olivier Debon // // This program is free software; you can redistribute it and/or // mod

sound.c

/* sound.c */ #include #if USE_SND #include "snd.h" #endif #include #include #include #include #include #include #i

sound.cpp

/************************************************** Sound.cpp Chapter 8 Sound Loading and Initializing Functions Programming Role-Playing Games with DirectX by Jim Adams (01 Jan 2002) Require

sound.java

import java.applet.AudioClip; import javax.swing.JApplet; import java.net.URL; public class Sound { AudioClip bgAudio1,bgAudio2; private URL url1,url2; public Sound() { url1

sound.java

import javax.sound.sampled.*; import java.net.*; public class Sound implements Runnable { String currentName; Object currentSound; Thread thread; String[] filename = { "Sound/

sound.asm

EXTRN GENSOUND:FAR PUBLIC MUSIC STACK SEGMENT PARA STACK 'STACK' DB 64 DUP ('STACK') STACK ENDS DATA SEGMENT PARA 'DATA' MUS_FREQ DW 330, 294, 262, 294, 3 DUP (