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找到约 12,685 项符合 Sound 的代码

sound.java

package com.brackeen.javagamebook.sound; /** The Sound class is a container for sound samples. The sound samples are format-agnostic and are stored as a byte array. */ public class Soun

sound.java

package com.brackeen.javagamebook.sound; /** The Sound class is a container for sound samples. The sound samples are format-agnostic and are stored as a byte array. */ public class Soun

sound.java

package com.brackeen.javagamebook.sound; /** The Sound class is a container for sound samples. The sound samples are format-agnostic and are stored as a byte array. */ public class Soun

sound.java

package com.brackeen.javagamebook.sound; /** The Sound class is a container for sound samples. The sound samples are format-agnostic and are stored as a byte array. */ public class Soun

sound.jpr

;JBuilder -- PROJECT FILE VERSION {2.00} - do not alter this line! #0=Sound.jpr #1=Sound.html idl[0].ProcessIDL=false sys[0].BackupPath=. sys[0].Company= sys[0].Copyright=Copyright (c) 2001 sys

sound-faq

bttv and sound mini howto ========================= There are alot of different bt848/849/878/879 based boards available. Making video work often is not a big deal, because this is handled completel

sound.clw

; CLW file contains information for the MFC ClassWizard [General Info] Version=1 LastClass=CAboutDlg LastTemplate=CDialog NewFileInclude1=#include "stdafx.h" NewFileInclude2=#include "Sound.h"

sound.rc2

// // SOUND.RC2 - resources Microsoft Visual C++ does not edit directly // #ifdef APSTUDIO_INVOKED #error this file is not editable by Microsoft Visual C++ #endif //APSTUDIO_INVOKED /////

sound.h

// Sound.h : main header file for the SOUND application // #if !defined(AFX_SOUND_H__27C9F385_D960_11D2_BF13_FB46B2140062__INCLUDED_) #define AFX_SOUND_H__27C9F385_D960_11D2_BF13_FB46B2140062__IN

sound.plg

Build Log --------------------Configuration: Sound - Win32 Debug-------------------- Command Lines Creating command line "rc.exe /l 0x804 /fo"D