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Sound 的代码
sound.h
// Media.h: interface for the CSound class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_SOUND_H__59E8E868_01DA_4F40_9558_91F04464950F__INCLUDED_)
#
sound.cpp
// Media.cpp: implementation of the CSound class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "Multimedia.h"
#include "Media.h"
#incl
sound.h
// Sound.h: interface for the CSound class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_SOUND_H__07950063_0476_11D2_A72C_000000000000__INCLUDED_)
#
sound.cpp
// Sound.cpp: implementation of the CSound class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "Tetris.h"
#include "Sound.h"
#include
sound.java
package sound;
/**
* Java语言实验参考程序
* Company 北京师范大学计算机系
* @author 孙一林
* @version 1.0
*/
import java.applet.*;
import java.awt.*;
public class Sound extends Applet {
pri
sound.plg
礦ision3 Build Log
Project:
C:\Documents and Settings\Administrator\桌面\fengmingqi\sound.uv2
Project File Date: 12/26/2008
Output:
Build target
sound.opt
### uVision2 Project, (C) Keil Software
### Do not modify !
cExt (*.c)
aExt (*.s*; *.src; *.a*)
oExt (*.obj)
lExt (*.lib)
tExt (*.txt; *.h; *.inc)
pExt (*.plm)
CppX (*.cpp)
DaveTm {
sound.lnp
"SOUND.obj"
TO "sound"
sound.c
#include
#include
#include
#include
#include
#include
#include
#define uchar unsigned char
#define uint unsigned int