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sound.h

// Media.h: interface for the CSound class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_SOUND_H__59E8E868_01DA_4F40_9558_91F04464950F__INCLUDED_) #

sound.cpp

// Media.cpp: implementation of the CSound class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "Multimedia.h" #include "Media.h" #incl

sound.h

// Sound.h: interface for the CSound class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_SOUND_H__07950063_0476_11D2_A72C_000000000000__INCLUDED_) #

sound.cpp

// Sound.cpp: implementation of the CSound class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "Tetris.h" #include "Sound.h" #include

sound.java

package sound; /** * Java语言实验参考程序 * Company 北京师范大学计算机系 * @author 孙一林 * @version 1.0 */ import java.applet.*; import java.awt.*; public class Sound extends Applet { pri

sound.plg

礦ision3 Build Log Project: C:\Documents and Settings\Administrator\桌面\fengmingqi\sound.uv2 Project File Date: 12/26/2008 Output: Build target

sound.opt

### uVision2 Project, (C) Keil Software ### Do not modify ! cExt (*.c) aExt (*.s*; *.src; *.a*) oExt (*.obj) lExt (*.lib) tExt (*.txt; *.h; *.inc) pExt (*.plm) CppX (*.cpp) DaveTm {

sound.lnp

"SOUND.obj" TO "sound"

sound.c

#include #include #include #include #include #include #include #define uchar unsigned char #define uint unsigned int