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Sound 的代码
sound.js
// script.aculo.us sound.js v1.8.1, Thu Jan 03 22:07:12 -0500 2008
// Copyright (c) 2005-2007 Thomas Fuchs (http://script.aculo.us, http://mir.aculo.us)
//
// Based on code created by Jules Gravinese
sound-faq
bttv and sound mini howto
=========================
There are alot of different bt848/849/878/879 based boards available.
Making video work often is not a big deal, because this is handled
completel
sound.java
package com.brackeen.javagamebook.sound;
/**
The Sound class is a container for sound samples. The sound
samples are format-agnostic and are stored as a byte array.
*/
public class Soun
sound.java
package com.brackeen.javagamebook.sound;
/**
The Sound class is a container for sound samples. The sound
samples are format-agnostic and are stored as a byte array.
*/
public class Soun
sound.java
package com.brackeen.javagamebook.sound;
/**
The Sound class is a container for sound samples. The sound
samples are format-agnostic and are stored as a byte array.
*/
public class Soun
sound.java
package com.brackeen.javagamebook.sound;
/**
The Sound class is a container for sound samples. The sound
samples are format-agnostic and are stored as a byte array.
*/
public class Soun
sound.java
package com.brackeen.javagamebook.sound;
/**
The Sound class is a container for sound samples. The sound
samples are format-agnostic and are stored as a byte array.
*/
public class Soun
sound.java
package com.brackeen.javagamebook.sound;
/**
The Sound class is a container for sound samples. The sound
samples are format-agnostic and are stored as a byte array.
*/
public class Soun
sound.java
package com.brackeen.javagamebook.sound;
/**
The Sound class is a container for sound samples. The sound
samples are format-agnostic and are stored as a byte array.
*/
public class Soun
sound.java
package com.brackeen.javagamebook.sound;
/**
The Sound class is a container for sound samples. The sound
samples are format-agnostic and are stored as a byte array.
*/
public class Soun