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Sound 的代码
sound-faq
bttv and sound mini howto
=========================
There are alot of different bt848/849/878/879 based boards available.
Making video work often is not a big deal, because this is handled
completel
sound.pkg
#..........................................................................
#
# L a s t W a v e P a c k a g e 'sound' 2
sound.java
package com.brackeen.javagamebook.sound;
/**
The Sound class is a container for sound samples. The sound
samples are format-agnostic and are stored as a byte array.
*/
public class Soun
sound.cpp
// Sound.cpp: implementation of the CSound class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "Example2_ChatRoom.h"
#include "Sound.h"
sound.h
// Sound.h: interface for the CSound class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_SOUND_H__69DAFAB9_C3EE_4821_8E74_9D069B9DECB9__INCLUDED_)
#
sound.h
// sound.h
#include
#ifdef _WIN32
#include
#include
#else
#include
#include
#endif
#include
#include
#include
sound.java
package kyodai;
import java.io.*;
import javax.sound.sampled.*;
import java.net.*;
/**
* 控制音乐特效
*/
public class Sound implements Runnable {
String currentName;
Object currentSound;
sound.java
package kyodai;
import java.io.*;
import javax.sound.sampled.*;
import java.net.*;
/**
* 控制音乐特效
*/
public class Sound implements Runnable {
String currentName;
Object currentSound;
sound.java
package kyodai;
import java.io.*;
import javax.sound.sampled.*;
import java.net.*;
/**
* 控制音乐特效
*/
public class Sound implements Runnable {
String currentName;
Object currentSound;
sound.h
// sound.h
#include
#ifdef _WIN32
#include
#include
#else
#include
#include
#endif
#include
#include
#include