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Sound 的代码
sound.asm
EXTRN GENSOUND:FAR
PUBLIC MUSIC
STACK SEGMENT PARA STACK 'STACK'
DB 64 DUP ('STACK')
STACK ENDS
DATA SEGMENT PARA 'DATA'
MUS_FREQ DW 330, 294, 262, 294, 3 DUP (
sound.cpp
// Sound.cpp: implementation of the CSound class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "Example2_ChatRoom.h"
#include "Sound.h"
sound.h
// Sound.h: interface for the CSound class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_SOUND_H__69DAFAB9_C3EE_4821_8E74_9D069B9DECB9__INCLUDED_)
#
sound.dlg
SOUND DIALOG 1, 1, 184, 122
STYLE WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Sound Options"
{
CONTROL "Event and Sound", -1, "BUTTON", BS_GROUPBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 8, 4, 168
sound.c
/* Author Mike White, 1996. Based on original WizUnZip code by
* Robert Heath.
*/
#include
#include "sound.h"
#include "wiz.h"
#include "helpids.h"
#include
/* WiZ sound cont
sound.h
#define IDM_SOUND_HELP 100
#define IDM_SOUND_NONE 101
#define IDM_SOUND_BEEP 102
#define IDM_SOUND_WAVE_DURING 103
#define IDM_SOUND_WAVE_AFTER 104
#define IDM_SOUND_BROWSE
sound.qpf
# Copyright (C) 1991-2008 Altera Corporation
# Your use of Altera Corporation's design tools, logic functions
# and other software and tools, and its AMPP partner logic
# functions, and any outpu