代码搜索:Sound
找到约 10,000 项符合「Sound」的源代码
代码结果 10,000
www.eeworm.com/read/350097/3130259
c sound_timer.c
/*
* sound/sound_timer.c
*/
/*
* Copyright (C) by Hannu Savolainen 1993-1997
*
* OSS/Free for Linux is distributed under the GNU GENERAL PUBLIC LICENSE (GPL)
* Version 2 (June 1991). See the "CO
www.eeworm.com/read/350097/3130262
h sound_firmware.h
extern int mod_firmware_load(const char *fn, char **fp);
www.eeworm.com/read/350097/3130268
c sound_firmware.c
#include "os.h"
#define __KERNEL_SYSCALLS__
#include
#include
#include
#include
#include
#include
static i
www.eeworm.com/read/350097/3130279
c sound_core.c
/*
* Sound core handling. Breaks out sound functions to submodules
*
* Author: Alan Cox
*
* Fixes:
*
*
* This program is free software; you can redistribute it and/or
*
www.eeworm.com/read/343873/3215540
hx sound_dma.hx
/* sound_dma.h - i8237Dma helper functions */
/* Copyright 1999-2002 Wind River Systems, Inc. */
/*
modification history
--------------------
01b,26apr02,dat Adding cplusplus protection, SPR 75017
www.eeworm.com/read/343873/3215542
h sound_ioctl.h
/* sound_ioctl.h - Sound driver generic interface */
/* Copyright 1999-2002 Wind River Systems, Inc. */
/*
modification history
--------------------
01b,26apr02,dat Adding cplusplus protection, SPR
www.eeworm.com/read/338901/3312339
h sound_glue.h
#ifndef SOUND_GLUE_H
#define SOUND_GLUE_H
#ifdef __cplusplus
extern "C" {
#endif
void Audio_EnableEngine(void);
void Audio_DisableEngine(void);
void Audio_Idle(void);
void Audio_CrashPlayer(int play
www.eeworm.com/read/334603/3366227
opt sound_f.opt
### uVision2 Project, (C) Keil Software
### Do not modify !
cExt (*.c;*.h)
aExt (*.a*; *.src)
oExt (*.obj)
lExt (*.lib)
tExt (*.txt)
pExt (*.plm)
DaveTm { 0,0,0,0,0,0,0,0 }
Target
www.eeworm.com/read/334603/3366231
lnp sound_r.lnp
"Lcd_U.obj",
"SOUND.obj",
"Stkreg_U.obj",
"Timer.obj",
"Except.obj",
"St7ue_r.obj"
TO "SOUND_R"
RESERVE (8H-0BH, 0ACH-0AFH, 0B8H-0BBH)
CLASSES (NCODE (0x000200-0x00DFFF),
NCONST (0x00C000-0