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找到约 12,685 项符合 Sound 的代码

sound.rc2

// // SOUND.RC2 - resources Microsoft Visual C++ does not edit directly // #ifdef APSTUDIO_INVOKED #error this file is not editable by Microsoft Visual C++ #endif //APSTUDIO_INVOKED /////

sound.pas

unit Sound; {******************************************************************************} { } { Siege Of A

sound.java

package com.brackeen.javagamebook.sound; /** The Sound class is a container for sound samples. The sound samples are format-agnostic and are stored as a byte array. */ public class Soun

sound.h

/* $Id: sound.h,v 1.13 2004/01/02 15:42:44 mbn Exp $ ** ** ClanLib Game SDK ** Copyright (C) 2003 The ClanLib Team ** For a total list of contributers see the file CREDITS. ** ** This libr

sound.h

/* * sound.h * * Sound class. * * Portable Windows Library * * Copyright (c) 1993-1998 Equivalence Pty. Ltd. * * The contents of this file are subject to the Mozilla Public License * Version

sound.h

/* * sound.h * * Sound interface class. * * Portable Windows Library * * Copyright (c) 1993-1998 Equivalence Pty. Ltd. * * The contents of this file are subject to the Mozilla Public License

sound.h

class dyn_sound : public bsp_object { public: sound *snd; int instance; vector *lockpos,*lockvel; int volume,loop; float mindist,maxdist; dyn_sound(); virtual ~dyn_sound(); i

sound.c

/* sound.c, HAWK game engine * * Copyright 1997-1998 by Phil Frisbie, Jr. * for Hawk Software * */ #include #include #include "wave.h" #include "internal.h" #include

sound.h

/* win32/sound.h, HAWK game engine * * Copyright 1997-1998 by Phil Frisbie, Jr. * for Hawk Software * */ #ifndef SOUND_H #define SOUND_H #include #include #

sound.desktop

[Desktop Entry] Type=Application Exec=sound Icon=Sound Name=Sound Name[ja]=サウンド Name[zh_CN]=声音 CanFastload=0