代码搜索:Sound

找到约 10,000 项符合「Sound」的源代码

代码结果 10,000
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h i_sound.h

#ifndef __SOUND__ #define __SOUND__ #define SND_TICRATE 140 // tic rate for updating sound #define SND_MAXSONGS 40 // max number of songs in game #define
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ico wave sound.ico

www.eeworm.com/read/123019/14651995

zip tooltip_sound.zip

www.eeworm.com/read/123019/14652019

shtml tooltip_sound.shtml

Controls - ToolTip
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gif tooltip_sound.gif

www.eeworm.com/read/122453/14689474

h swfdec_sound.h

#ifndef __SWFDEC_SOUND_H__ #define __SWFDEC_SOUND_H__ #include "swfdec_types.h" struct swfdec_sound_struct{ int format; unsigned char *orig_data; int orig_len; #ifdef HAVE_MAD struct mad_stre
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rc2 sound.rc2

// // SOUND.RC2 - resources Microsoft Visual C++ does not edit directly // #ifdef APSTUDIO_INVOKED #error this file is not editable by Microsoft Visual C++ #endif //APSTUDIO_INVOKED /////
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wav sound2.wav

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wav sound1.wav

www.eeworm.com/read/221695/14728180

h sound_calls.h

/* * DMA buffer calls */ int DMAbuf_open(int dev, int mode); int DMAbuf_release(int dev, int mode); int DMAbuf_read (int dev, snd_rw_buf *user_buf, int count); int DMAbuf_getwrbuffer(int dev