代码搜索:Sound
找到约 10,000 项符合「Sound」的源代码
代码结果 10,000
www.eeworm.com/read/123697/14616247
h i_sound.h
#ifndef __SOUND__
#define __SOUND__
#define SND_TICRATE 140 // tic rate for updating sound
#define SND_MAXSONGS 40 // max number of songs in game
#define
www.eeworm.com/read/223513/14637439
ico wave sound.ico
www.eeworm.com/read/123019/14651995
zip tooltip_sound.zip
www.eeworm.com/read/123019/14652113
gif tooltip_sound.gif
www.eeworm.com/read/122453/14689474
h swfdec_sound.h
#ifndef __SWFDEC_SOUND_H__
#define __SWFDEC_SOUND_H__
#include "swfdec_types.h"
struct swfdec_sound_struct{
int format;
unsigned char *orig_data;
int orig_len;
#ifdef HAVE_MAD
struct mad_stre
www.eeworm.com/read/221829/14718789
rc2 sound.rc2
//
// SOUND.RC2 - resources Microsoft Visual C++ does not edit directly
//
#ifdef APSTUDIO_INVOKED
#error this file is not editable by Microsoft Visual C++
#endif //APSTUDIO_INVOKED
/////
www.eeworm.com/read/221829/14718790
wav sound2.wav
www.eeworm.com/read/221829/14718792
wav sound1.wav
www.eeworm.com/read/221695/14728180
h sound_calls.h
/*
* DMA buffer calls
*/
int DMAbuf_open(int dev, int mode);
int DMAbuf_release(int dev, int mode);
int DMAbuf_read (int dev, snd_rw_buf *user_buf, int count);
int DMAbuf_getwrbuffer(int dev