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i_sound.c

// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // $Id:$ // // Copyright (C) 1993-1996 by id Software, Inc. // // Th

s_sound.c

// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // $Id:$ // // Copyright (C) 1993-1996 by id Software, Inc. // // Th

sound0.asm

DATAS SEGMENT para 'data' freq dw 300 chnrate label byte max db 4 act db ? acchnrate db 4 dup (?) msg1 db 'press I to input the change rate;press Q to quit:',13,10,'$' msg2 db

gameswf_sound.cpp

// gameswf_sound.cpp -- Thatcher Ulrich 2003 // This source code has been donated to the Public Domain. Do // whatever you want with it. // Code to handle SWF sound-related tags.

gameswf_sound.h

// gameswf_sound.h -- Thatcher Ulrich, Vitaly Alexeev // This source code has been donated to the Public Domain. Do // whatever you want with it. #ifndef GAMESWF_SOUND_H #define GAMESWF_SOUND_H