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Sound 的代码
sound.dlg
SOUND DIALOG 1, 1, 184, 122
STYLE WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Sound Options"
{
CONTROL "Event and Sound", -1, "BUTTON", BS_GROUPBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 8, 4, 168
sound.c
/* Author Mike White, 1996. Based on original WizUnZip code by
* Robert Heath.
*/
#include
#include "sound.h"
#include "wiz.h"
#include "helpids.h"
#include
/* WiZ sound cont
sound.h
#define IDM_SOUND_HELP 100
#define IDM_SOUND_NONE 101
#define IDM_SOUND_BEEP 102
#define IDM_SOUND_WAVE_DURING 103
#define IDM_SOUND_WAVE_AFTER 104
#define IDM_SOUND_BROWSE
sound.c
// MESSAGE.C
#include "comdial.h"
/* quick and dirty RIFF chunk */
BYTE ab_riffchunk[] = {'R','I','F','F', 0,0,0,0, 'W','A','V','E'};
/* quick and dirty format chunk tag */
BYTE ab_formatchunk
sound.dlg
SOUND DIALOG 1, 1, 184, 122
STYLE WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Sound Options"
{
CONTROL "Event and Sound", -1, "BUTTON", BS_GROUPBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 8, 4, 168
sound.c
/* Author Mike White, 1996. Based on original WizUnZip code by
* Robert Heath.
*/
#include
#include "sound.h"
#include "wiz.h"
#include "helpids.h"
#include
/* WiZ sound cont
sound.h
#define IDM_SOUND_HELP 100
#define IDM_SOUND_NONE 101
#define IDM_SOUND_BEEP 102
#define IDM_SOUND_WAVE_DURING 103
#define IDM_SOUND_WAVE_AFTER 104
#define IDM_SOUND_BROWSE
sound.h
// Sound.h: interface for the CSound class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_SOUND_H__07950063_0476_11D2_A72C_000000000000__INCLUDED_)
#
sound.cpp
// Sound.cpp: implementation of the CSound class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "Tetris.h"
#include "Sound.h"
#include