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sound.c

/******************************************************************************/ /* SOUND.C: Sound Player */ /***********************************

sound.__i

-c --device DARMP -g -O0 --apcs=interwork -I "C:\Keil\ARM\INC\Philips" -o ".\Obj\sound.o" "Sound.c"

sound.sct

; ************************************************************* ; *** Scatter-Loading Description File generated by uVision *** ; ************************************************************* LR_

sound.htm

Static Call Graph - [.\Obj\Sound.axf] Static Call Graph for image .\Obj\Sound.axf

sound.lnp

".\obj\startup.o" ".\obj\retarget.o" ".\obj\sound.o" ".\obj\data.o" ".\obj\pcf8833.o" --strict --scatter ".\Obj\Sound.sct" --map --xref --callgraph --symbols --info sizes --info totals --info unus

sound.tra

*** Creating Trace Output File '.\Obj\Sound.tra' Ok. ### Preparing for ADS-LD. ### Creating ADS-LD Command Line ### List of Objects: adding '".\obj\startup.o"' ### List of Objects: adding '".\obj\

sound.plg

礦ision3 Build Log Project: E:\XrEmbedded\Z2148\Example\10.1 - Sound\Sound.uv2 Project File Date: 06/29/2007 Output: Build target 'MCB2130' as

sound.h

// Sound.h: interface for the CSound class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_SOUND_H__07950063_0476_11D2_A72C_000000000000__INCLUDED_) #