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Sound 的代码
sound.c
/******************************************************************************/
/* SOUND.C: Sound Player */
/***********************************
sound.__i
-c --device DARMP -g -O0 --apcs=interwork -I "C:\Keil\ARM\INC\Philips" -o ".\Obj\sound.o" "Sound.c"
sound.sct
; *************************************************************
; *** Scatter-Loading Description File generated by uVision ***
; *************************************************************
LR_
sound.htm
Static Call Graph - [.\Obj\Sound.axf]
Static Call Graph for image .\Obj\Sound.axf
sound.lnp
".\obj\startup.o" ".\obj\retarget.o" ".\obj\sound.o" ".\obj\data.o" ".\obj\pcf8833.o" --strict --scatter ".\Obj\Sound.sct"
--map --xref --callgraph --symbols
--info sizes --info totals --info unus
sound.tra
*** Creating Trace Output File '.\Obj\Sound.tra' Ok.
### Preparing for ADS-LD.
### Creating ADS-LD Command Line
### List of Objects: adding '".\obj\startup.o"'
### List of Objects: adding '".\obj\
sound.plg
礦ision3 Build Log
Project:
E:\XrEmbedded\Z2148\Example\10.1 - Sound\Sound.uv2
Project File Date: 06/29/2007
Output:
Build target 'MCB2130'
as
sound.h
// Sound.h: interface for the CSound class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_SOUND_H__07950063_0476_11D2_A72C_000000000000__INCLUDED_)
#