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sound.h

// Sound.h : main header file for the SOUND application // #if !defined(AFX_SOUND_H__27C9F385_D960_11D2_BF13_FB46B2140062__INCLUDED_) #define AFX_SOUND_H__27C9F385_D960_11D2_BF13_FB46B2140062__IN

sound.plg

Build Log --------------------Configuration: Sound - Win32 Debug-------------------- Command Lines Creating command line "rc.exe /l 0x804 /fo"D

sound.cpp

// Sound.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "Sound.h" #include "MainFrm.h" #include "SoundDoc.h" #include "SoundView.h" #ifdef _DEBUG

sound.dsp

# Microsoft Developer Studio Project File - Name="Sound" - Package Owner= # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) App

sound.dsw

Microsoft Developer Studio Workspace File, Format Version 6.00 # WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! ###############################################################################

sound.rc

//Microsoft Visual C++ generated resource script. // #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // //

sound.c

main () { char audio[8192]; int i; for (i = 0; i < 4095; i += 1) audio[i] = i / 8, audio[8191 - i] = i / 8; for (;;) write (1, audio, 8192); }

sound.js

/* * Ext JS Library 0.20 * Copyright(c) 2006-2008, Ext JS, LLC. * licensing@extjs.com * * http://extjs.com/license */ /** * @class Ext.air.Sound * * @singleton */ Ext.air.Sou

sound.h

/* Definitions used by /dev/audio and /dev/mixer. * * Feb 13 1995 Author: Michel R. Prevenier */ #ifndef SOUND_H #define SOUND_H /* ------- Mixer stuff ------- */ /* Available devices */ enu

sound.c

/* * sound.c * 先录制几秒种音频数据,将其存放在内存缓冲区中,然后再进行回放,其所有的功能都是通过读写/dev/dsp设备文件来完成 */