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Sound 的代码
sound.java
package com.brackeen.javagamebook.sound;
/**
The Sound class is a container for sound samples. The sound
samples are format-agnostic and are stored as a byte array.
*/
public class Soun
sound.java
package com.brackeen.javagamebook.sound;
/**
The Sound class is a container for sound samples. The sound
samples are format-agnostic and are stored as a byte array.
*/
public class Soun
sound.java
package com.brackeen.javagamebook.sound;
/**
The Sound class is a container for sound samples. The sound
samples are format-agnostic and are stored as a byte array.
*/
public class Soun
sound.java
package com.brackeen.javagamebook.sound;
/**
The Sound class is a container for sound samples. The sound
samples are format-agnostic and are stored as a byte array.
*/
public class Soun
sound.java
package com.brackeen.javagamebook.sound;
/**
The Sound class is a container for sound samples. The sound
samples are format-agnostic and are stored as a byte array.
*/
public class Soun
sound.java
package com.brackeen.javagamebook.sound;
/**
The Sound class is a container for sound samples. The sound
samples are format-agnostic and are stored as a byte array.
*/
public class Soun
sound.java
/**
* Title: Java声音演示程序
* Description: Java声音演示程序,用于北京师范大学计算机系Java课程教学示范。
* Copyright: Copyright (c) 2001
* Company: 北京师范大学计算机系
* @author 孙一林
* @version 1.0
*/
import
sound.jpr
;JBuilder -- PROJECT FILE VERSION {2.00} - do not alter this line!
#0=Sound.jpr
#1=Sound.html
idl[0].ProcessIDL=false
sys[0].BackupPath=.
sys[0].Company=
sys[0].Copyright=Copyright (c) 2001
sys
sound-faq
bttv and sound mini howto
=========================
There are alot of different bt848/849/878/879 based boards available.
Making video work often is not a big deal, because this is handled
completel
sound.clw
; CLW file contains information for the MFC ClassWizard
[General Info]
Version=1
LastClass=CAboutDlg
LastTemplate=CDialog
NewFileInclude1=#include "stdafx.h"
NewFileInclude2=#include "Sound.h"