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sound.c

/* $Id: sound.c 28434 2007-08-20 19:50:07Z cfinck $ * * PROJECT: ReactOS Accessibility Control Panel * LICENSE: GPL - See COPYING in the top level directory * FILE:

sound.plo

Sound.lo: Sound.cpp ../../gnashconfig.h Sound.h ../../server/impl.h \ ../../libbase/tu_config.h ../../libbase/dlmalloc.h \ /usr/lib/gcc/i386-redhat-linux/4.3.0/../../../../include/c++/4.3.0/cstdli

sound.js

// script.aculo.us sound.js v1.8.0, Tue Nov 06 15:01:40 +0300 2007 // Copyright (c) 2005-2007 Thomas Fuchs (http://script.aculo.us, http://mir.aculo.us) // // Based on code created by Jules Gravinese

sound.xbm

#define sound_width 20 #define sound_height 23 static char sound_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x07, 0x01, 0x00, 0x0c, 0x01, 0x40, 0x0c, 0x01, 0x91, 0x0c, 0x81, 0x21

sound.java

package ct; import java.net.*; import javax.swing.*; import java.io.*; import java.util.*; public class sound { Tetrics m_tetrics; public java.applet.AudioClip audioClip0;//播放开始音效对象

sound.c

//======================================================================== // 文件名称: Sound.c // 功能描述: A2000放音程序以及语音识别的训练程序 // 维护记录: 2005-10-16 v1.0 by xinqiang //=================================

sound.java

package com.xiaoyu.rpggame; import java.io.*; import javax.microedition.media.*; import javax.microedition.media.control.*; public class Sound implements PlayerListener { Player player; Vo

sound.plg

礦ision3 Build Log Project: C:\Documents and Settings\Administrator\桌面\第五期实践课\演示例程\例程1 简单发声\sound.uv2 Project File Date: 11/21/2008 Output: Bui

sound.opt

### uVision2 Project, (C) Keil Software ### Do not modify ! cExt (*.c) aExt (*.s*; *.src; *.a*) oExt (*.obj) lExt (*.lib) tExt (*.txt; *.h; *.inc) pExt (*.plm) CppX (*.cpp) DaveTm {

sound.lnp

"STARTUP.obj", "嘀嘀嘀嘀(快).obj" TO "sound" RAMSIZE(256)