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Sound 的代码
sound.desktop
[Desktop Entry]
Type=Application
Exec=sound
Icon=Sound
Name=Sound
Name[ja]=サウンド
CanFastload=0
sound-on.xpm
/* XPM */
static char * sound_on_xpm[] = {
"16 16 3 1",
" c None",
". c #FFFF00000000",
"X c #000000000000",
" . ",
" .. ",
" . . ",
" X . . . ",
" XX .
sound.desktop
[Desktop Entry]
Type=Application
Exec=sound
Icon=Sound
Name=Sound
Name[ja]=サウンド
CanFastload=0
sound.h
// ==============================================================
// This file is part of Glest Shared Library (www.glest.org)
//
// Copyright (C) 2001-2008 Marti駉 Figueroa
//
// You can redistri
sound.cpp
// ==============================================================
// This file is part of Glest Shared Library (www.glest.org)
//
// Copyright (C) 2001-2008 Marti駉 Figueroa
//
// You can redistri
sound.c
/*
* sound.c
* 先录制几秒种音频数据,将其存放在内存缓冲区中,然后再进行回放,其所有的功能都是通过读写/dev/dsp设备文件来完成
*/
sound.h
/*
* Minor numbers for the sound driver.
*/
#define SND_DEV_CTL 0 /* Control port /dev/mixer */
#define SND_DEV_SEQ 1 /* Sequencer output /dev/sequencer (FM
synthesizer and MIDI output) */
sound.c
/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS kernel
* FILE: mkernel/modules/sound/sound.c
* PURPOSE: SoundBlaster 16 Driver
sound.rbuild
ntoskrnl
hal
.\include
dsp.c
sound.spec
1 pascal -ret16 OpenSound() OpenSound16
2 pascal -ret16 CloseSound() CloseSound16
3 pascal -ret16 SetVoiceQueueSize(word word) SetVoiceQueueSize16
4 pascal -ret16 SetVoiceNote(word word word wo