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sound.h

/* * Minor numbers for the sound driver. */ #define SND_DEV_CTL 0 /* Control port /dev/mixer */ #define SND_DEV_SEQ 1 /* Sequencer output /dev/sequencer (FM synthesizer and MIDI output) */

sound.h

#define CONFIG_SOUND 1

sound.txt

Information about PowerPC Sound support ===================================================================== Please mail me (Cort Dougan, cort@fsmlabs.com) if you have questions, comment

sound-faq

bttv and sound mini howto ========================= There are alot of different bt848/849/878/879 based boards available. Making video work often is not a big deal, because this is handled completel

sound-faq

bttv and sound mini howto ========================= There are alot of different bt848/849/878/879 based boards available. Making video work often is not a big deal, because this is handled completel

sound.pkg

#.......................................................................... # # L a s t W a v e P a c k a g e 'sound' 2

sound.c

/*..........................................................................*/ /* */ /* L a s t W a v e P a c k a g e '

sound.java

package org.jflashme; /* This library is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License, version 2, as * published by the Free

sound.java

package com.brackeen.javagamebook.sound; /** The Sound class is a container for sound samples. The sound samples are format-agnostic and are stored as a byte array. */ public class Soun

sound.cpp

// Sound.cpp: implementation of the CSound class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "Example2_ChatRoom.h" #include "Sound.h"