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找到约 10,000 项符合 Sound 的代码

sound.h

// // Copyright (c) Microsoft Corporation. All rights reserved. // // // Use of this sample source code is subject to the terms of the Microsoft // license agreement under which you licensed thi

sound.c

main () { char audio[8192]; int i; for (i = 0; i < 4095; i += 1) audio[i] = i / 8, audio[8191 - i] = i / 8; for (;;) write (1, audio, 8192); }

sound.java

package com.xiaoyu.rpggame; import java.io.*; import javax.microedition.media.*; import javax.microedition.media.control.*; public class Sound implements PlayerListener { Player player; Vo

sound.h

/* * Minor numbers for the sound driver. */ #define SND_DEV_CTL 0 /* Control port /dev/mixer */ #define SND_DEV_SEQ 1 /* Sequencer output /dev/sequencer (FM synthesizer and MIDI output) */

sound.h

#define CONFIG_SOUND 1

sound.txt

Information about PowerPC Sound support ===================================================================== Please mail me (Cort Dougan, cort@fsmlabs.com) if you have questions, comment

sound-faq

bttv and sound mini howto ========================= There are alot of different bt848/849/878/879 based boards available. Making video work often is not a big deal, because this is handled completel

sound.h

/* Sound.h * * Header file for interface to the sound driver. Includes only buzzer support for * now. * * Copyright (c) 2008, Freescale, Inc. All rights reserved. * * * No part of this docume

sound.c

/************************************************************************************ * Kaibab Buzzer routines * * Author(s): * * * (c) Copyright 2008, Freescale, Inc. All rights reserved.

sound.js

/* * Ext JS Library 0.20 * Copyright(c) 2006-2008, Ext JS, LLC. * licensing@extjs.com * * http://extjs.com/license */ /** * @class Ext.air.Sound * * @singleton */ Ext.air.Sou