代码搜索结果
找到约 10,000 项符合
Sound 的代码
sound.h
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this sample source code is subject to the terms of the Microsoft
// license agreement under which you licensed thi
sound.c
main ()
{
char audio[8192];
int i;
for (i = 0; i < 4095; i += 1)
audio[i] = i / 8,
audio[8191 - i] = i / 8;
for (;;)
write (1, audio, 8192);
}
sound.java
package com.xiaoyu.rpggame;
import java.io.*;
import javax.microedition.media.*;
import javax.microedition.media.control.*;
public class Sound implements PlayerListener {
Player player;
Vo
sound.h
/*
* Minor numbers for the sound driver.
*/
#define SND_DEV_CTL 0 /* Control port /dev/mixer */
#define SND_DEV_SEQ 1 /* Sequencer output /dev/sequencer (FM
synthesizer and MIDI output) */
sound.h
#define CONFIG_SOUND 1
sound.txt
Information about PowerPC Sound support
=====================================================================
Please mail me (Cort Dougan, cort@fsmlabs.com) if you have questions,
comment
sound-faq
bttv and sound mini howto
=========================
There are alot of different bt848/849/878/879 based boards available.
Making video work often is not a big deal, because this is handled
completel
sound.h
/* Sound.h
*
* Header file for interface to the sound driver. Includes only buzzer support for
* now.
*
* Copyright (c) 2008, Freescale, Inc. All rights reserved.
*
*
* No part of this docume
sound.c
/************************************************************************************
* Kaibab Buzzer routines
*
* Author(s):
*
*
* (c) Copyright 2008, Freescale, Inc. All rights reserved.
sound.js
/*
* Ext JS Library 0.20
* Copyright(c) 2006-2008, Ext JS, LLC.
* licensing@extjs.com
*
* http://extjs.com/license
*/
/**
* @class Ext.air.Sound
*
* @singleton
*/
Ext.air.Sou