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sound.h

// Sound.h: interface for the CSound class. // //应用DirectX8.1 sdk 中的有关处理声音的类 ////////////////////////////////////////////////////////////////////// #if !defined(AFX_SOUND_H__9B6DC959_1F3B_43DE

sound.pas

unit Sound; {******************************************************************************} { } { Siege O

sound.pas

unit Sound; {******************************************************************************} { } { Siege O

sound.cc

///////////////////////////////////////////////////////////// // Flash Plugin and Player // Copyright (C) 1998,1999 Olivier Debon // // This program is free software; you can redistribute it and/or /

sound.h

///////////////////////////////////////////////////////////// // Flash Plugin and Player // Copyright (C) 1998 Olivier Debon // // This program is free software; you can redistribute it and/or // mod

sound.h

/* Definitions used by /dev/audio and /dev/mixer. * * Feb 13 1995 Author: Michel R. Prevenier */ #ifndef SOUND_H #define SOUND_H /* ------- Mixer stuff ------- */ /* Available devices */ enu

sound.h

/* * sound.h * * Sound class. * * Portable Windows Library * * Copyright (c) 1993-1998 Equivalence Pty. Ltd. * * The contents of this file are subject to the Mozilla Public License * Version

sound.h

/* * sound.h * * Sound interface class. * * Portable Windows Library * * Copyright (c) 1993-1998 Equivalence Pty. Ltd. * * The contents of this file are subject to the Mozilla Public License

sound.cxx

/* * sound.cxx * * Code for pluigns sound device * * Portable Windows Library * * Copyright (c) 2003 Post Increment * * The contents of this file are subject to the Mozilla Public License *

sound.js

// script.aculo.us sound.js v1.7.1_beta3, Fri May 25 17:19:41 +0200 2007 // Copyright (c) 2005-2007 Thomas Fuchs (http://script.aculo.us, http://mir.aculo.us) // // Based on code created by Jules Gra