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sound.java

package com.brackeen.javagamebook.sound; /** The Sound class is a container for sound samples. The sound samples are format-agnostic and are stored as a byte array. */ public class Soun

sound.java

package com.brackeen.javagamebook.sound; /** The Sound class is a container for sound samples. The sound samples are format-agnostic and are stored as a byte array. */ public class Soun

sound.java

package com.brackeen.javagamebook.sound; /** The Sound class is a container for sound samples. The sound samples are format-agnostic and are stored as a byte array. */ public class Soun

sound.java

package com.brackeen.javagamebook.sound; /** The Sound class is a container for sound samples. The sound samples are format-agnostic and are stored as a byte array. */ public class Soun

sound.java

/* * Copyright (c) 2001 Sun Microsystems, Inc. All rights * reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the follow

sound.js

/* * Copyright (c) 2001-2007, TIBCO Software Inc. * Use, modification, and distribution subject to terms of license. */ jsx3.require("jsx3.gui.Painted","jsx3.gui.Interactive");jsx3.Class.defineClas

sound.c

/* SOUND.C */ /**************************************************************************** * * STK16XSW.SOUND * ============== * * Signalausgabe auf Buzzer und Testpinn * * Es wird eine Ton

sound.c

/* SOUND.C */ /**************************************************************************** * * STK16XSW.SOUND * ============== * * Signalausgabe auf Buzzer und Testpinn * * Es wird eine Ton