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Sound 的代码
sound.java
import java.io.*;
import javax.microedition.media.*;
import javax.microedition.media.control.*;
public class Sound implements PlayerListener {
Player player,playerFight;
VolumeControl vol;
sound.js
// script.aculo.us sound.js v1.8.0, Tue Nov 06 15:01:40 +0300 2007
// Copyright (c) 2005-2007 Thomas Fuchs (http://script.aculo.us, http://mir.aculo.us)
//
// Based on code created by Jules Gravinese
sound.ini
[sound]
BtnDownLFile=sound\\click.wav
sound.cpp
//========================================================
/**
* @file sound.cpp
*
* 项目描述: 构造游戏引擎
* 文件描述: DirectSound音效类
* 适用平台: Windows98/2000/NT/XP
*
* 作者: WWBOSS
* 电子邮件:
sound.h
//========================================================
/**
* @file sound.h
*
* 项目描述: 构造游戏引擎
* 文件描述: DirectSound音效类
* 适用平台: Windows98/2000/NT/XP
*
* 作者: WWBOSS
* 电子邮件: w
sound.c
/*
* GPAC - Multimedia Framework C SDK
*
* Copyright (c) Jean Le Feuvre 2000-2005
* All rights reserved
*
* This file is part of GPAC / 2D rendering module
*
* GPAC is free software;
sound.c
/*
* GPAC - Multimedia Framework C SDK
*
* Copyright (c) Jean Le Feuvre 2000-2005
* All rights reserved
*
* This file is part of GPAC / 3D rendering module
*
* GPAC is free software;
sound-faq
bttv and sound mini howto
=========================
There are alot of different bt848/849/878/879 based boards available.
Making video work often is not a big deal, because this is handled
completel
sound.h
// sound.h
#include
#ifdef _WIN32
#include
#include
#else
#include
#include
#endif
#include
#include
#include
sound.h
/*
* sound.h
*
* Sound class.
*
* Portable Windows Library
*
* Copyright (c) 1993-1998 Equivalence Pty. Ltd.
*
* The contents of this file are subject to the Mozilla Public License
* Version