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sound.java

import java.io.*; import javax.microedition.media.*; import javax.microedition.media.control.*; public class Sound implements PlayerListener { Player player,playerFight; VolumeControl vol;

sound.js

// script.aculo.us sound.js v1.8.0, Tue Nov 06 15:01:40 +0300 2007 // Copyright (c) 2005-2007 Thomas Fuchs (http://script.aculo.us, http://mir.aculo.us) // // Based on code created by Jules Gravinese

sound.ini

[sound] BtnDownLFile=sound\\click.wav

sound.cpp

//======================================================== /** * @file sound.cpp * * 项目描述: 构造游戏引擎 * 文件描述: DirectSound音效类 * 适用平台: Windows98/2000/NT/XP * * 作者: WWBOSS * 电子邮件:

sound.h

//======================================================== /** * @file sound.h * * 项目描述: 构造游戏引擎 * 文件描述: DirectSound音效类 * 适用平台: Windows98/2000/NT/XP * * 作者: WWBOSS * 电子邮件: w

sound.c

/* * GPAC - Multimedia Framework C SDK * * Copyright (c) Jean Le Feuvre 2000-2005 * All rights reserved * * This file is part of GPAC / 2D rendering module * * GPAC is free software;

sound.c

/* * GPAC - Multimedia Framework C SDK * * Copyright (c) Jean Le Feuvre 2000-2005 * All rights reserved * * This file is part of GPAC / 3D rendering module * * GPAC is free software;

sound-faq

bttv and sound mini howto ========================= There are alot of different bt848/849/878/879 based boards available. Making video work often is not a big deal, because this is handled completel

sound.h

// sound.h #include #ifdef _WIN32 #include #include #else #include #include #endif #include #include #include

sound.h

/* * sound.h * * Sound class. * * Portable Windows Library * * Copyright (c) 1993-1998 Equivalence Pty. Ltd. * * The contents of this file are subject to the Mozilla Public License * Version