代码搜索:ShellAPI

找到约 2,759 项符合「ShellAPI」的源代码

代码结果 2,759
www.eeworm.com/read/205824/5017163

h regedit.h

#ifndef _REGEDIT_H #define _REGEDIT_H #define WIN32_LEAN_AND_MEAN /* Exclude rarely-used stuff from Windows headers */ #include #include #include #inc
www.eeworm.com/read/409921/2220904

h regedit.h

#ifndef _REGEDIT_H #define _REGEDIT_H #define WIN32_LEAN_AND_MEAN /* Exclude rarely-used stuff from Windows headers */ #include #include #include #inc
www.eeworm.com/read/255218/4378845

h oledlg.h

#ifndef _OLEDLG_H #define _OLEDLG_H #if __GNUC__ >=3 #pragma GCC system_header #endif #ifdef __cplusplus extern "C" { #endif #include #include #include #include
www.eeworm.com/read/108928/15569700

cpp clockdlg.cpp

// clockDlg.cpp : implementation file // #include #include #include "stdafx.h" #include "clock.h" #include "clockDlg.h" #include"BtnST.h" #include"BCMenu.h" #include
www.eeworm.com/read/291204/8435429

pas unitfrmmain.pas

unit unitFrmMain; interface uses Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs, shellapi, Menus; const mousemsg = wm_user + 1; //自定义消息,用于处理用户在图标上点击鼠标的事件 i
www.eeworm.com/read/378745/9216886

cpp yadlg.cpp

// yaDlg.cpp : implementation file // #include "stdafx.h" #include "ya.h" #include "yaDlg.h" #include "shellapi.h" #include"winuser.h" #include"dbt.h" #ifdef _DEBUG #define new DEBUG_NEW
www.eeworm.com/read/169489/9858698

pas unitfrmmain.pas

unit unitFrmMain; interface uses Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs, shellapi, Menus; const mousemsg = wm_user + 1; //自定义消息,用于处理用户在图标上点击鼠标的事件 i
www.eeworm.com/read/361294/10058968

c taskbar.c

#include #include #include #include #include #include "taskbar.h" static int panelHandle; static NOTIFYICONDATA icon_data; static HWND hwn
www.eeworm.com/read/457506/7324815

cpp 小剑版贪食蛇.cpp

// 小剑版贪食蛇.cpp : Defines the entry point for the application. // #include "stdafx.h" #include "Snake.h" #include "mmsystem.h" #include #include #include #
www.eeworm.com/read/299226/7879484

pas unitfrmmain.pas

unit unitFrmMain; interface uses Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs, shellapi, Menus; const mousemsg = wm_user + 1; //自定义消息,用于处理用户在图标上点击鼠标的事件 i