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Sender 的代码
sender.mak
# Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
!IF "$(CFG)" == ""
CFG=Sender - Win32 Debug
!MESSAGE No
sender.cpp
#include "stdafx.h"
#include "Sender.h"
#include "Dlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
BEGIN_MESSAGE_MAP(CSenderApp, CWinA
sender.dsp
# Microsoft Developer Studio Project File - Name="Sender" - Package Owner=
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Ap
sender.clw
; CLW file contains information for the MFC ClassWizard
[General Info]
Version=1
LastClass=CSenderDlg
LastTemplate=CDialog
NewFileInclude1=#include "stdafx.h"
NewFileInclude2=#include "Sender.
sender.rc2
//
// SENDER.RC2 - resources Microsoft Visual C++ does not edit directly
//
#ifdef APSTUDIO_INVOKED
#error this file is not editable by Microsoft Visual C++
#endif //APSTUDIO_INVOKED
////
sender.plg
--------------------Configuration: Sender - Win32 Debug--------------------
Begining build with project "E:\Chunqing\Advanced MFC Programming\Chap13\13.8\Sender\Sender.dsp", at root.
Active configur
sender.mak
# Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
!IF "$(CFG)" == ""
CFG=Sender - Win32 Debug
!MESSAGE No
sender.cpp
#include "stdafx.h"
#include "Sender.h"
#include "Dlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
BEGIN_MESSAGE_MAP(CSenderApp, CWinA
sender.dsp
# Microsoft Developer Studio Project File - Name="Sender" - Package Owner=
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Ap
sender.clw
; CLW file contains information for the MFC ClassWizard
[General Info]
Version=1
LastClass=CSenderDlg
LastTemplate=CDialog
NewFileInclude1=#include "stdafx.h"
NewFileInclude2=#include "Sender.