代码搜索:Scripts

找到约 7,993 项符合「Scripts」的源代码

代码结果 7,993
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sh graphoctets2.sh

#!/bin/sh # filename: /opt/OV/local/scripts/graphOctets2 # syntax: graphOctets /opt/OV/bin/xnmgraph -c public -title Bits_In_n_Out -mib \ ".1.3.6.1.4.1.9.2.2.1.1.6:::::.1.3.6.1.2.1.2.2.1.2:
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txt 前言.txt

前 言知识有一个特性,那就是共享程度越高,增长得越快。这就是我撰写和完成本书的动力。本书浓缩了近几年数据库管理的经验。我希望书中的许多经验和技巧有助于读者克服学习中的困难。怎样阅读本书本书各章按内容划分为几个方面。应该从头到尾通读本书。学习本书所花的时间会在以后的工作中得到数倍的回报。也可以采用模块化的方法,有选择地阅读更适合自己知识水平和目的的章节。如果您不太熟悉 Oracle 或者希望更新自己 ...
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checkinstall

# checkinstall script to control a patch installation. # directory format options. # # @(#)checkinstall 1.9 02/03/04 SMI # # Copyright (c) 2002 by Sun Microsystems, Inc. # All rights reserved #
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checkinstall

# checkinstall script to control a patch installation. # directory format options. # # @(#)checkinstall 1.9 02/03/04 SMI # # Copyright (c) 2002 by Sun Microsystems, Inc. # All rights reserved #
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003_best ch08.003_best

############################################################################## ## Code fragment (Recommended) from Chapter 8 of "Perl Best Practices" ## ## Copyright (c) O'Reilly & Associates
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005_best ch08.005_best

############################################################################## ## Code fragment (Recommended) from Chapter 8 of "Perl Best Practices" ## ## Copyright (c) O'Reilly & Associates
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004_best ch08.004_best

############################################################################## ## Code fragment (Recommended) from Chapter 8 of "Perl Best Practices" ## ## Copyright (c) O'Reilly & Associates
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makefile

# RADVision Master Makefile # Note: This makefile must be run with GNU make version 3.78 or higher. # The following parameters are supported. # Generic parameters: # TYPE= { debug, release } #
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py setup.py

#!/usr/bin/env python # The contents of this file are subject to the BitTorrent Open Source License # Version 1.0 (the License). You may not copy or use this file, in either # source code or executa
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h gamescript.h

//----------------------------------------------------------------------------- // // $Logfile:: /Quake 2 Engine/Sin/code/game/gamescript.h $ // $Revision:: 11