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找到约 10,000 项符合 Screen 的代码

15-11.c

int main() { GameState game_state; Sprite_t tank; SDL_Event event; Init_SDL(); tank.image=IMG_Load("tank.png"); SDL_SetColorKey(tank.image,SDL_SRCCOLORKEY,SDL_MapRGB(tan

书内源码_01.txt

这个有声教程是著名中国IT培训老师张孝祥编写, 和清华大学出版社发行的《Java就业培训教程》配套的。 Quick Guide This is the Chalk Training Video CD for > Edit by ZHANG XiaoXiang, the famous top training teacher in China.

drpoint1.cpp

#include #include void INIT_SCREEN(void); void RESTORE_SCREEN(void); void DRAWPOINT(int X,int Y,int color); void DRAWLINE(int X,int Y,int LENGTH,int COLOR); void CHANGE_COLOR

drpoint2.cpp

#include #include void INIT_SCREEN(void); void RESTORE_SCREEN(void); void DRAWPOINT(int X,int Y,int COLOR); void DRAWLINE(int X,int Y,int LENGTH,int COLOR); void CHANGE_COLOR

struct.c

typedef struct point { int x,y; } point; typedef struct rect { point pt1, pt2; } rect; point addpoint(point p1, point p2) { /* add two points */ p1.x += p2.x; p1.y += p2.y; return p1; } #define m

鼠标.c

/*为了让本实例尽可能简洁的突出鼠标编程,而不在其他方面过多分散读者的注意力。我忽略了很多实现的细节,读者对于可以在十进制编辑框中输入字符"F"之类的问题不要太吃惊。有兴趣的读者可以很容易的修正这个"bug"*/ #include #include #include #include #include

frmyulan.frm

VERSION 5.00 Begin VB.Form frmYuLan AutoRedraw = -1 'True BackColor = &H00FFFFFF& Caption = "Form1" ClientHeight = 3195 ClientLeft = 60

subs.c

/***************************************************************************** * * This program is free software ; you can redistribute it and/or modify * it under the terms of the GNU General P

cfghelp.c

/* * This module contains all the routines needed to create a new help * screen. The new help screen is read from a file which must exist before * executing this routine. * * Program Name:

gobck.m

% % when finished initial viewing of data return to % the previous screen ..... close_btn=uicontrol(main,... 'Style','Push',... 'units','Pixels',... 'Position',[420 12