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找到约 10,000 项符合 Screen 的代码

gobck.m

% % when finished initial viewing of data return to % the previous screen ..... close_btn=uicontrol(main,... 'Style','Push',... 'units','Pixels',... 'Position',[420 12

nnbg.m

function fig = nnbg(n,r) %NNBG Neural Network Design utility function. % First Version, 8-31-95. % NNBG(N,R) % N - Window name (default = figure #). % R - Rectangle without tf nam

inventory_project_2.c

/****************************************** Application: Inventry Management System Compiled on: Borland Turbo C++ 3.0 Programmer: Geetika Mukhi *****************************************

gobck.m

% % when finished initial viewing of data return to % the previous screen ..... close_btn=uicontrol(main,... 'Style','Push',... 'units','Pixels',... 'Position',[420 12

gobck.m

% % when finished initial viewing of data return to % the previous screen ..... close_btn=uicontrol(main,... 'Style','Push',... 'units','Pixels',... 'Position',[420 12

makefile

include ../makeconfig INCLUDEDIR += $(SRCINCLUDE) OBJS =nand_flash.o uart.o clock.o io.o \ lcd.o timer.o touch_screen.o watchdog.o\ cpu.o dma.o memory.o usb.o sdi.o iis.o\ UDA1341TS.o .

fbxid.c

/* * fbxid.c - Prints the framebuffer id string then exits. * * By Michael Bourgeous * * $Id: fbxid.c,v 1.8 2001/01/17 22:08:24 lethal Exp $ */ #include #include #include

libfbx-mga.c

/* * libfbx-mga.c -- mga optimizations for libfbx * (C)opyright 2001 U4X Labs * * Written by: Paul Mundt * Rob Salmond * * $Id: lib

913.asm

;例 在屏幕中心的小窗口显示字符。   ;* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *   ;eg9-13.asm   ;Purpose: display characters in a window until Esc pressed   ;* * * * * * * * * * * * * * *

addent.cpp

// addent.cc // util to add entropy // copyright SafeTP Development Group, Inc., 2000 Terms of use are as specified in license.txt #include // printf #include // exit