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找到约 10,000 项符合 Screen 的代码

15-11.c

int main() { GameState game_state; Sprite_t tank; SDL_Event event; Init_SDL(); tank.image=IMG_Load("tank.png"); SDL_SetColorKey(tank.image,SDL_SRCCOLORKEY,SDL_MapRGB(tan

project1.dpr

{ Demo: Realisierung eines Splash-Screen (c) 1998 Rainer Reusch & Toolbox } program Project1; uses Forms, Unit1 in 'Unit1.pas' {Form1}, Unit2 in 'Unit2.pas' {SplashForm}; {$R *.

project1.dpr

{ Demo: Realisierung eines Splash-Screen (c) 1998 Rainer Reusch & Toolbox } program Project1; uses Forms, Unit1 in 'Unit1.pas' {Form1}, Unit2 in 'Unit2.pas' {SplashForm}; {$R *.

form10.frm

VERSION 5.00 Begin VB.Form Form4 Caption = "源码" ClientHeight = 6375 ClientLeft = 60 ClientTop = 345 ClientWidth = 6870 Icon =

form10.frm

VERSION 5.00 Begin VB.Form Form4 Caption = "源码" ClientHeight = 6375 ClientLeft = 60 ClientTop = 345 ClientWidth = 6870 Icon =

lpc2148.lnp

"startup.o" "lcd_screen.o" "lpc21_lcd.o" "main.o" "target.o" "key.o" "i2c.o" --device DARMP --strict --scatter "lpc2148.sct" --autoat --summary_stderr --info summarysizes --map --xref --callgraph --

frmyulan.frm

VERSION 5.00 Begin VB.Form frmYuLan AutoRedraw = -1 'True BackColor = &H00FFFFFF& Caption = "Form1" ClientHeight = 3195 ClientLeft = 60

makefile

# Makefile for MemTest-86 # # Author: Chris Brady # Created: January 1, 1996 # # Path for the floppy disk device # FDISK=/dev/fd0 CC=gcc # # gcc compiler options, these settings should suffice # C

nnbg.m

function fig = nnbg(n,r) %NNBG Neural Network Design utility function. % First Version, 8-31-95. % NNBG(N,R) % N - Window name (default = figure #). % R - Rectangle without tf nam

gobck.m

% % when finished initial viewing of data return to % the previous screen ..... close_btn=uicontrol(main,... 'Style','Push',... 'units','Pixels',... 'Position',[420 12