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Screen 的代码
15-11.c
int main()
{
GameState game_state;
Sprite_t tank;
SDL_Event event;
Init_SDL();
tank.image=IMG_Load("tank.png");
SDL_SetColorKey(tank.image,SDL_SRCCOLORKEY,SDL_MapRGB(tan
project1.dpr
{
Demo: Realisierung eines Splash-Screen
(c) 1998 Rainer Reusch & Toolbox
}
program Project1;
uses
Forms,
Unit1 in 'Unit1.pas' {Form1},
Unit2 in 'Unit2.pas' {SplashForm};
{$R *.
project1.dpr
{
Demo: Realisierung eines Splash-Screen
(c) 1998 Rainer Reusch & Toolbox
}
program Project1;
uses
Forms,
Unit1 in 'Unit1.pas' {Form1},
Unit2 in 'Unit2.pas' {SplashForm};
{$R *.
form10.frm
VERSION 5.00
Begin VB.Form Form4
Caption = "源码"
ClientHeight = 6375
ClientLeft = 60
ClientTop = 345
ClientWidth = 6870
Icon =
form10.frm
VERSION 5.00
Begin VB.Form Form4
Caption = "源码"
ClientHeight = 6375
ClientLeft = 60
ClientTop = 345
ClientWidth = 6870
Icon =
lpc2148.lnp
"startup.o" "lcd_screen.o" "lpc21_lcd.o" "main.o" "target.o" "key.o" "i2c.o" --device DARMP --strict --scatter "lpc2148.sct"
--autoat --summary_stderr --info summarysizes --map --xref --callgraph --
frmyulan.frm
VERSION 5.00
Begin VB.Form frmYuLan
AutoRedraw = -1 'True
BackColor = &H00FFFFFF&
Caption = "Form1"
ClientHeight = 3195
ClientLeft = 60
makefile
# Makefile for MemTest-86
#
# Author: Chris Brady
# Created: January 1, 1996
#
# Path for the floppy disk device
#
FDISK=/dev/fd0
CC=gcc
#
# gcc compiler options, these settings should suffice
#
C
nnbg.m
function fig = nnbg(n,r)
%NNBG Neural Network Design utility function.
% First Version, 8-31-95.
% NNBG(N,R)
% N - Window name (default = figure #).
% R - Rectangle without tf nam
gobck.m
%
% when finished initial viewing of data return to
% the previous screen .....
close_btn=uicontrol(main,...
'Style','Push',...
'units','Pixels',...
'Position',[420 12