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找到约 10,000 项符合 Screen 的代码

cfgmacro.h

/* * New editor name: tde, the Thomson-Davis Editor. * Author: Frank Davis * Date: June 5, 1991 * */ struct screen macro_screen[] = { {1,0,"This utility reads a

menu.java

import java.io.ByteArrayOutputStream; import java.io.IOException; import java.io.InputStream; import java.util.Vector; import javax.microedition.lcdui.*; import javax.microedition.lcdui.game.Ga

listboxrefreshtimer.h

/* * ============================================================================ * Name : CListboxRefreshTimer from ListboxRefreshTimer.h * Part of : ThreadAO * Created : 12.1.2005 by Fo

load_sample.bat

noecho REM This is a sample batch file for programming REM the POST, Diagnostic Manager, and the Splash REM screen into your development system flash REM memory. REM REM You will have to modify

scr_curpos.pro

PRO SCR_CURPOS, lin, col ;+ ; NAME: ; SCR_CURPOS ; PURPOSE: ; To position the cursor at the specified screen location. ; EXPLANATION: ; Unspecified coordinates are set to one. Please note that the

cfgmacro.h

/* * New editor name: tde, the Thomson-Davis Editor. * Author: Frank Davis * Date: June 5, 1991 * */ struct screen macro_screen[] = { {1,0,"This utility reads a

opt.6.exmpl

#type aperture normal 1 0 0 r1 -.5 0 0 diameter 3.5 #type file name lens_01.exmpl #type aperture normal 1 0 0 r1 .5 0 0 diameter 3.

opt_trace.m

function [optelements] = opt_trace(optelements,rays,opt_ops) % OPT_TRACE - ray tracing through optical systems. % This function handles aberationand and attenuation in an optical % lens system. Curren

snake.c

#include #include #include #include #include #include #define SNAKE_MAX_SIZE 200 #define SNAKE_HEAD 20 #define SNAKE_SPEED 60 #define