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sdl-anim1.c

/* Animation with SDL -- first attempt. */ #include #include #include #define NUM_PENGUINS 100 #define MAX_SPEED 6 /* This structure stores the information for one

sdl-anim2.c

/* Animation with SDL -- second attempt. */ #include #include #include #define NUM_PENGUINS 100 #define MAX_SPEED 6 /* This structure stores the information for one

colorkeys-sdl.c

/* Example of blitting with colorkeys in SDL. */ #include #include #include int main() { SDL_Surface *screen; SDL_Surface *background; SDL_Surface *image

direct-pixel-drawing-sdl.c

/* Example of direct pixel access with SDL. */ #include #include #include Uint16 CreateHicolorPixel(SDL_PixelFormat * fmt, Uint8 red, Uint8 green, Uint8 blue) {

test6.m

% DEMONSTRATION PROGRAM FOR ILLUSTRATING THE EFFECT OF REGULARIZATION % % Programmed by Magnus Norgaard, IAU/IMM/EI, Technical Univ. of Denmark % LastEditDate: Aug 21, 1995. close all StopDemo=

pc.c

/* ********************************************************************************************************* * PC SUPPORT FUNCTIONS * *

pc.c

/* ********************************************************************************************************* * PC SUPPORT FUNCTIONS * *

cfgmacro.h

/* * New editor name: tde, the Thomson-Davis Editor. * Author: Frank Davis * Date: June 5, 1991 * */ struct screen macro_screen[] = { {1,0,"This utility reads a

pc.c

/* ********************************************************************************************************* * PC SUPPORT FUNCTIONS * *